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If you place an NPC behind a counter object and make him shoot at you, he will shoot the counter instead. Needs a quick & easy fix imo for cleaner code
What I suggest is adding offset X, Y, Z to FCNPC_AimAtPlayer so NPC can shoot/attack at the head if desired.
If you place an NPC behind a counter object and make him shoot at you, he will shoot the counter instead. Needs a quick & easy fix imo for cleaner code
What I suggest is adding offset X, Y, Z to
FCNPC_AimAtPlayer
so NPC can shoot/attack at the head if desired.e.g
I would do this but I need to remember how to open a C++ project (been a while) 😆 😆 😆
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