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Releases: ziggi/FCNPC

FCNPC 2.0.11

23 Aug 13:41
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Fix skins in DL version (#323)

FCNPC 2.0.10

27 Jun 06:20
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Fix server unloading (#319)

FCNPC 2.0.9

17 Apr 06:14
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Fix startup crash on SA-MP 0.3.DL (#311)

FCNPC 2.0.8

28 Aug 11:32
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Fix FCNPC_OnInit call order (#297)

FCNPC 2.0.7

26 Aug 11:36
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Added FCNPC_OnInit callback (#200)

FCNPC 2.0.6

24 Aug 17:32
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

  • Added SA-MP 0.3.7 R3 support

FCNPC 2.0.5

22 Jul 10:08
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Works only on SA-MP with versions 0.3.7 R2, 0.3.7 R3 and 0.3.DL. Use FCNPC-DL.dll and FCNPC-DL.so for DL version of SA-MP.

FCNPC 2.0.4

16 Nov 23:45
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  • #259: The integration with MapAndreas does not work at all: the original natives use their own instance, but the CServer has its own instance that is never initialized. This simply uses the natives' instance. (@IllidanS4)
  • #259: FCNPC_SetMinHeightPosCall causes the new Z coordinate not to be applied when the difference is within the accepted range (otherwise FCNPC_OnChangeHeightPos is called which works fine). This changes that so that the new value is rejected if and only if FCNPC_OnChangeHeightPos returns false. (@IllidanS4)

FCNPC 2.0.3

02 Apr 20:24
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  • Fix crash on entering or exiting NPC from a vehicle
  • Fix include version checking

FCNPC 2.0.2

17 Oct 04:35
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  • Fix ColAndreasWorld destructor
  • Fix FCNPC_GoByMovePath