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Take off collision detection. #20

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git-project-one opened this issue Dec 15, 2014 · 2 comments
Closed

Take off collision detection. #20

git-project-one opened this issue Dec 15, 2014 · 2 comments

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@git-project-one
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Hello,

Some better in game explanation of collision detection would be great. For instance if I set two plans to take off from two parallel runways (in opposite directions) you get -4. However runways should be able to be used simultaneously

Example 18L and 36L in the debug airport.

@zlsa
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zlsa commented Dec 15, 2014

The problem here is that you lose score for tailwind takeoffs, which would happen in that airport with 18L/R takeoffs. I'll add a feature so that it prints out what you did wrong when you lose score. In real life, they almost always have only one runway for takeoffs.

@zlsa zlsa closed this as completed Dec 15, 2014
@git-project-one
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Cool, thanks.

zlsa pushed a commit that referenced this issue Dec 15, 2014
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