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added SWFTextureAtlasComponent, zoom to the StarlingScene, and rework…
…ed the demo to dynamically generate the texture atlas from a swf
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Can you verify that the example still works after this release please? I believe you might have missed some files. Most notably the Dude.swf. Also I can't get the camera to work with this build. The platform images render, but don't move correctly with the camera.
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Ok update to the latest build. Looks like I forgot to add the dude swf file. Sorry about that...i've been using my game prototype to test and havent had a look at the Demo for a while. I believe the camera issue was because the dude renderer was not being displayed properly, so the camera had nothing to track.
Let me know if you have any other issues.
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Yeah that was it. Thanks man :)