Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[v1.6.12] console command raftcreative will turn the ship north instead of maintaining current rotation #53

Open
JasonLandbridge opened this issue Jan 11, 2024 · 1 comment
Labels
bug Something isn't working

Comments

@JasonLandbridge
Copy link

What happened?

Hi there, starting from v1.6.12 whenever I do the console command raftcreative the ship floats as intended but the rotation becomes perfectly north. As in, the current rotation of the ship is not taken into account anymore when the command is executed. When I install v1.6.10 this will work correctly again, so something broke in the latest version.

It seems as if the default rotation 0 happens to be north, which makes me think the rotation is not taken into account anymore.

Steps to reproduce

  1. Have a ship
  2. Rotate the ship to south
  3. Execute console command raftcreative
  4. See that the ship floats but is rotated to north

Log outputs

No logs

Environment

OS:
- **OS**: Arch Linux
- **Graphics**: Vulkan (I think)
Mods:
- **BepInEx**: 5.4.2202
- Jotunn 2.15.2
- **ValheimRAFT**: 1.6.12
@JasonLandbridge JasonLandbridge added the bug Something isn't working label Jan 11, 2024
@zolantris
Copy link
Owner

I'll look at it. The raft must have its rotation zeroed to be flat for the y axis. Wonder if I just messed up on the specific axis of rotation.

The idea was to only rotate the axis that makes the ship tilt but I think y might be the birds eye view axis.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

2 participants