This is a project that presents how to implement a simple 2D hex point detection.
This project uses CMake to generate build solution.
It requires OpenGL to be installed on the building machine.
It requires SFML library (give CMake paths to its library files and includes).
Data directory must be in the same directory the executable is.
You can change various settings in Data/config.ini to alter number of tiles and select type of tiles.
You can read more about 2D hex point detection in the blog entry: https://zompidev.blogspot.com/2015/01/simple-hex-picker.html
You can download a working .exe file from here: https://drive.google.com/file/d/1dKGgYC6rMMqAZQlebf773kuWdR1OFsvZ