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Lionblaster

A Bomberman-like game that uses the awesome LÖVE löve framework/engine.

Features (including yet to be implemented things)

  • Customizing the player character's palettes
  • Redefining controls, including gamepad support
  • Randomly generated arenas, with specifiable seeds
  • Ability to set many aspects of these arenas, including:
    • Available powerups (including "bad" items as well),
    • Additional mob count and types, in addition to the number of players,
    • The available Bomb types,
    • The behaviour, when the timer runs out,
    • And much more!
  • User-created arenas
    • Including irregularly shaped ones,
    • multi-level arenas,
    • with mechanisms that trigger events (like a boss for instance)
  • Moddability, in the form of custom content packs

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Bombermanesque game with eventual multiplayer.

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