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Issues with the Installation #32

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tomDev2 opened this issue Feb 7, 2013 · 2 comments
Closed

Issues with the Installation #32

tomDev2 opened this issue Feb 7, 2013 · 2 comments

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@tomDev2
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tomDev2 commented Feb 7, 2013

Hello,

I'm having some trouble here implementing your code.

First, the demo seems to be not working properly here. It actually builds without any errors, but it doesn't launch the simulator and starts the app. Any ideas? Xcode 4.5.2.

Second, I'm having some trouble adding it as a static library on my app. I added it as a workspace and linked the binary with the library (Build Phases -> Link Binary with Libraries -> libFinch.a), but after that I couldn't find a way to work. It seems to be a popular problem, there are several threads around the web asking for help to install you code, but none of them provides any solution, even on StackOverFlow. Maybe a step by step or more information about it would be very appreciated, not only by me, but for several people around the web with the same problem.

Thanks you for all the trouble making this engine and I hope I can make it work here :)

Thomas

@zoul
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zoul commented Feb 8, 2013

The demo should run fine on 4.5. (There’s a problem on 4.6, see #33.) Do you have the right scheme selected? In the top left corner of Xcode there are the Run and Stop buttons and to the right from them is the scheme selector:

Scheme selector

If you have the Finch Demo scheme selected, it should run when you press the Run button (Cmd-R).

As for the second problem, it’s hard to say what you’re doing wrong from what you have written. Did you read the readme? :-) Or the Xcode + static libs tutorial linked in the readme? What exactly does it mean that you “could not find a way to work”?

@tomDev2
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tomDev2 commented Feb 8, 2013

Thanks for the fast reply, your awesome.

I have read the readme, the problem are the headers, I guess. I will double check all the tutorials and lets see what I can find :)

Thanks!

@zoul zoul closed this as completed Oct 31, 2013
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