Playable endless mode with room generation system and combat.
Player death disabled for testing purpose(damage is not meant to be balanced yet).
Once all enemies in the room are defeated, the doors open.
Controls:
Use WASD for player movement.
Use Tab for targetting enemies and switching between them.
On the left you can see player UI with action bar - you can use spells by clicking 1-5 or clicking buttons with the mouse. Currently all of them require an active target.