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@PiMasjid @sands-consulting @castmydata


  1. Forked from thefuntastic/Unity3d-Finite-State-Machine

    An intuitive Unity3d finite state machine (FSM). Designed with an emphasis on usability, without sacrificing utility.

    C# 6

  2. A demo implementation of Unity Entity Component System with NavMesh

    C# 189 24

  3. Medieval Town Generator for Unity

    C# 31 8

  4. A System Runtime Debugger for Unity ECS

    C# 22 1

  5. Forked from sugi-cho/Animation-Texture-Baker

    Bake Legacy Animations into Textures. Targeting ECS

    C# 21 4

185 contributions in the last year

Jun Jul Aug Sep Oct Nov Dec Jan Feb Mar Apr May Mon Wed Fri

Contribution activity

February - May 2019

zulfajuniadi has no activity yet for this period.

January 2019

3 contributions in private repositories Jan 12

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