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Circuit Playground Gestures

This Arduino library implements a gesture recognizer for the Adafruit Circuit Playground that uses the built-in accelerometer, slide switch, and buttons to detect user gestures such as button presses, switch changes, shakes and taps, and more.

Gestures recognized

The accelerometer is used to detect

  • double taps
  • shakes
  • orientation changes

The slide switch is used to detect

  • switch turned on
  • switch turned off

The two pushbuttons are used to detect

  • either button clicked
  • either button double-clicked
  • either button held for a long press
  • either button clicked while the other is held
  • either button released

Theory of operation

Client applications can use the gesture recognizer by calling its begin method as part of their setup() function, and by calling its update method frequently as part of the client's loop() function. The update method returns an enumerated value indicating if any user gestures were detected during that update cycle.

Examples

The GestureToSerial sketch in the examples directory demonstrates how an application can use the library to detect user input gestures in the loop function. The sketch prints a description of the received gestures to the serial port.

Example Serial Monitor output from GestureToSerial:

Screen Shot 2023-10-11 at 11 02 58

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Gesture recognizer for the Adafruit Circuit Playground

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