fix(ui/blocks): fixing overlapping blocks for undefined poolArrays #7242
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It appears that
poolArray[0][0]
can returnundefined
, resulting in an error when trying to read.thanos
.I haven't dug deeper into why it's undefined, so there is a root cause that should be fixed instead?
Fixes #7216
Changes
Using
?.
to catch undefined poolArrays.Verification
If have only tested this with my Thanos deployment, which hasn't any overlapping blocks - can someone check if this works also when there are overlapping blocks present?