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Releases: GottFaust/WWDC

0.7.7

16 Jul 01:42
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0.7.7 Pre-release
Pre-release
  • Fixed double names saved in weapons database
  • Reworked mod database to use a singleton initializer
  • Reworked weapon database to use a singleton initializer
  • Fixed some data errors with the default weapons
  • Added Seeking Fury to default mods database
  • Added in Angstrum (Charged) to default weapons database

0.7.6

05 Jul 23:19
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0.7.6 Pre-release
Pre-release
  • Added new weapon selection dropdown to allow the user to choose from a
    list of base weapons with stats already present
  • User currently cannot edit the default weapons database through the UI
  • Default weapons database is generated on first launch and then loaded
    from then on when present

0.7.5

27 Jun 16:19
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0.7.5 Pre-release
Pre-release
  • Added lightweight TTK for lower-end machines
    • 10% performance hit but significantly less accurate
  • TTK is now only run if the total build results in more than 100 DPS to avoid deadlocks
    • Current timeout works, but you'll still be locked for the timeout duration
  • Added new Primed Pistol Gambit mod to the default mods database

0.7.4

22 Jun 03:05
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0.7.4 Pre-release
Pre-release
  • Added new TTK Graph in a tabbed pane with the old DPS graph
  • Displays TTKs with 0 at the top and lower numbers being lower on the
    graph plotter
  • Clears when a different TTK group is selected
  • Builds display names by grabbing all capital letters and the letter
    immediately subsequent

0.7.3

16 Jun 00:27
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0.7.3 Pre-release
Pre-release
  • Optimized TTK calculations slightly
  • Refactored TTK code to be a bit more readable
  • Added significantly larger base target grouping (courtesy of Frupus)
  • Reworked bottom controls to be more user friendly

0.7.2

13 Jun 19:49
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0.7.2 Pre-release
Pre-release
  • Added support for target groups (default targets are in group 0)
  • Added support for corrosive projections (up to 8 for trials)

0.7.1

15 May 18:30
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0.7.1 Pre-release
Pre-release
  • Fixed an overflow from fire mods to slash

0.7.0

12 May 18:01
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0.7.0 Pre-release
Pre-release
  • Added support for archwing guns
  • Added archwing gun mods
  • Fix to proc rate factoring for continuous fire weapons
  • Fix to shield and armor surface factoring in TTK

0.6.9

30 Apr 14:59
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0.6.9 Pre-release
Pre-release
  • added support for status duration mods
  • added missing corrupted mods to deault mods db
  • added event IPS and status mods to default mods db
  • added support for bullet-ramp weapons like the Kohm/Kohmak

0.6.8

28 Apr 18:34
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0.6.8 Pre-release
Pre-release
  • added support for flat status mods
  • added support for flat mag size mods
  • added support for dead aim mods
  • fixed a typo in the default mods database
  • updated the default mods database to support relevant weapon augment
    mods