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Command Assault 2.1 New Faction!

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@Ishmaru Ishmaru released this 14 Oct 15:28
· 45 commits to master since this release

Assault Command

MOD FOR MEGAGLEST

current version = 2.1

Whats Added:

  • New Faction Defense (Name WIP)
    While much less tactical choices, this faction has some of the most powerful units in Command Assault. Its main weakness is the extreme cost of its units, and lack of long range support units. Its economy is really slow to start, but can really pick up steam over time.

New Units:

  • Command HQ
  • Battle Lab
  • Flame Turret
  • SAM
  • Grunt
  • Flame Grunt
  • Rocket Grunt
  • Guard
  • Motor Cycle
  • Officer
  • Recon
  • Panther Tank
  • Dragon Tank
  • Goliath Tank
  • Viper Gunship
  • Titan Rocket
  • Destroyer
  • Gatherer
  • Bunker Crusher
  • Commando

New Upgrades:

  • Incendiary Grenades
  • Magnetic Armor
  • High Explosive Shells
  • Blast Armor
  • Inferno
  • Nano Bots

Balance Changes:
Motorcycle removed from Assault Faction
Rocket Grunt removed from Assault Faction
Incendiary Grenades removed from Assault Faction
Magnetic Armor removed from Assault Faction
High Explosive Shells removed from Assault Faction
New Weapon Type: Flame - Good DPS vs infantry and buildings. Bonus splash damage.

Screenshot

Contents:

  • 1 Techtree - Assault Command
  • 1 Resource - Oil
  • 2 Factions - Assault, Defense
  • 30 Units
  • No Tilesets or maps.

Installation:

REQUIRES: Megaglest, download it here: http://www.megaglest.org

Unzip and place the assault_command directory into your .megaglest/techs data directory (location varies depending on OS).

Start Megaglest and select Assault Command from the Techs option (in custom game menu) on lower right

Recomended Tilesets:

Mediterran, Scrub Land, Birch Forest, Dark Forest, Swamp, Desert 4, Birch Forest

Read full document, and view license information here:

https://github.com/Ishmaru/Assault-Command-Mod-for-MG

Screenshot