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netprogs edited this page Jun 28, 2012 · 1 revision
{
  // GEAR - CHESTPLATES
  // This defines the bonuses/losses any character can gain from wearing chestplates.
  "chestplates": [
    {
      // This is the ID that must be used when assigning armor to classes or races.
      "id": "leatherChestplate",

      // This is the minecraft block ID of leather armor
      "blockId": 299,

      // This is the name used to display when talking about the armor
      "displayName": "Leather Chestplate",

      // This is the base modifiers the armor gives before racial , class or level modifiers are added to it.
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 1.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "chainmailChestplate",
      "blockId": 303,
      "displayName": "Chainmail Chestplate",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 3.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "ironChestplate",
      "blockId": 307,
      "displayName": "Iron Chestplate",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 4.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "goldChestplate",
      "blockId": 315,
      "displayName": "Gold Chestplate",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 2.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "diamondChestplate",
      "blockId": 311,
      "displayName": "Diamond Chestplate",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 5.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    }
  ],
  
  // GEAR - HELMET
  // This defines the bonuses/losses any character can gain from wearing helmets.
  "helmets": [
    {
      "id": "leatherHelmet",
      "blockId": 298,
      "displayName": "Leather Helmet",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 1.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "chainmailHelmet",
      "blockId": 302,
      "displayName": "Chainmail Helmet",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 3.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "ironHelmet",
      "blockId": 306,
      "displayName": "Iron Helmet",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 4.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "goldHelmet",
      "blockId": 314,
      "displayName": "Gold Helmet",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 2.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "diamondHelmet",
      "blockId": 310,
      "displayName": "Diamond Helmet",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 5.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    }
  ],
  
  // GEAR - LEGGINGS
  // This defines the bonuses/losses any character can gain from wearing leggings.
  "leggings": [
    {
      "id": "leatherLeggings",
      "blockId": 300,
      "displayName": "Leather Leggings",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 1.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "chainmailLeggings",
      "blockId": 304,
      "displayName": "Chainmail Leggings",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 3.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "ironLeggings",
      "blockId": 308,
      "displayName": "Iron Leggings",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 4.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "goldLeggings",
      "blockId": 316,
      "displayName": "Gold Leggings",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 2.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "diamondLeggings",
      "blockId": 312,
      "displayName": "Diamond Leggings",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 5.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    }
  ],
  
  // GEAR - BOOTS
  // This defines the bonuses/losses any character can gain from wearing boots.
  "boots": [
    {
      "id": "leatherBoots",
      "blockId": 301,
      "displayName": "Leather Boots",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 1.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "chainmailBoots",
      "blockId": 305,
      "displayName": "Chainmail Boots",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 3.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "ironBoots",
      "blockId": 309,
      "displayName": "Iron Boots",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 4.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "goldBoots",
      "blockId": 317,
      "displayName": "Gold Boots",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 2.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    },
    {
      "id": "diamondBoots",
      "blockId": 313,
      "displayName": "Diamond Boots",
      "combatModifier": {
        "attack": 0.0,
        "damage": 0.0,
        "health": 0.0,
        "defense": 5.0,
        "initiative": 0.0,
        "diceRoll": ""
      }
    }
  ]
}