Gear Example
netprogs edited this page Jun 28, 2012
·
1 revision
{
// GEAR - CHESTPLATES
// This defines the bonuses/losses any character can gain from wearing chestplates.
"chestplates": [
{
// This is the ID that must be used when assigning armor to classes or races.
"id": "leatherChestplate",
// This is the minecraft block ID of leather armor
"blockId": 299,
// This is the name used to display when talking about the armor
"displayName": "Leather Chestplate",
// This is the base modifiers the armor gives before racial , class or level modifiers are added to it.
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 1.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "chainmailChestplate",
"blockId": 303,
"displayName": "Chainmail Chestplate",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 3.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "ironChestplate",
"blockId": 307,
"displayName": "Iron Chestplate",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 4.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "goldChestplate",
"blockId": 315,
"displayName": "Gold Chestplate",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 2.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "diamondChestplate",
"blockId": 311,
"displayName": "Diamond Chestplate",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 5.0,
"initiative": 0.0,
"diceRoll": ""
}
}
],
// GEAR - HELMET
// This defines the bonuses/losses any character can gain from wearing helmets.
"helmets": [
{
"id": "leatherHelmet",
"blockId": 298,
"displayName": "Leather Helmet",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 1.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "chainmailHelmet",
"blockId": 302,
"displayName": "Chainmail Helmet",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 3.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "ironHelmet",
"blockId": 306,
"displayName": "Iron Helmet",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 4.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "goldHelmet",
"blockId": 314,
"displayName": "Gold Helmet",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 2.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "diamondHelmet",
"blockId": 310,
"displayName": "Diamond Helmet",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 5.0,
"initiative": 0.0,
"diceRoll": ""
}
}
],
// GEAR - LEGGINGS
// This defines the bonuses/losses any character can gain from wearing leggings.
"leggings": [
{
"id": "leatherLeggings",
"blockId": 300,
"displayName": "Leather Leggings",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 1.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "chainmailLeggings",
"blockId": 304,
"displayName": "Chainmail Leggings",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 3.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "ironLeggings",
"blockId": 308,
"displayName": "Iron Leggings",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 4.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "goldLeggings",
"blockId": 316,
"displayName": "Gold Leggings",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 2.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "diamondLeggings",
"blockId": 312,
"displayName": "Diamond Leggings",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 5.0,
"initiative": 0.0,
"diceRoll": ""
}
}
],
// GEAR - BOOTS
// This defines the bonuses/losses any character can gain from wearing boots.
"boots": [
{
"id": "leatherBoots",
"blockId": 301,
"displayName": "Leather Boots",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 1.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "chainmailBoots",
"blockId": 305,
"displayName": "Chainmail Boots",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 3.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "ironBoots",
"blockId": 309,
"displayName": "Iron Boots",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 4.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "goldBoots",
"blockId": 317,
"displayName": "Gold Boots",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 2.0,
"initiative": 0.0,
"diceRoll": ""
}
},
{
"id": "diamondBoots",
"blockId": 313,
"displayName": "Diamond Boots",
"combatModifier": {
"attack": 0.0,
"damage": 0.0,
"health": 0.0,
"defense": 5.0,
"initiative": 0.0,
"diceRoll": ""
}
}
]
}