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HacX|Fixed: Use correct Patch Replacement strings in the interlude
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danij-deng committed Feb 4, 2012
1 parent 6415fa2 commit f393aa6
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Showing 11 changed files with 69 additions and 19 deletions.
3 changes: 2 additions & 1 deletion doomsday/plugins/jdoom/defs/chex.ded
Expand Up @@ -16,8 +16,9 @@ Include "chex/finales.ded";
# Chex Quest's fonts use the same Patch identifiers/names as Doom
Include "doom1/fonts.ded";

# Use the same menu patch replacments as Doom
# Use the same patch replacments as Doom
Include "doom1/menu.ded";
Include "doom1/inlude.ded";

Include "chex/text.ded";
Include "chex/lights.ded";
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1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom1-share.ded
Expand Up @@ -17,3 +17,4 @@ Include "doom1/lights.ded";
Include "doom1/materials.ded";
Include "doom1/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom1-ultimate.ded
Expand Up @@ -17,3 +17,4 @@ Include "doom1/lights.ded";
Include "doom1/materials.ded";
Include "doom1/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom1.ded
Expand Up @@ -17,3 +17,4 @@ Include "doom1/lights.ded";
Include "doom1/materials.ded";
Include "doom1/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
30 changes: 30 additions & 0 deletions doomsday/plugins/jdoom/defs/doom1/inlude.ded
@@ -0,0 +1,30 @@
# DOOM - Interlude Patch Replacements
#
# The "Patch Replacement" values are used to replace patches with
# strings of text. For further information on syntax see values.ded

Header { Version = 5; }

SkipIf -nodefaultfx;

Values {
Patch Replacement {
WIF = "{tracking=-1}Finished";
WIENTER = "{tracking=-1}Entering";
WIOSTK = "{tracking=-1}Kills";
WIOSTS = "{tracking=-1}Secret";
WISCRT2 = "{tracking=-1}Secret";
WIOSTI = "{tracking=-1}Items";
WIFRGS = "{tracking=-1}Frags";
WITIME = "{tracking=-1}Time";
WISUCKS = "{tracking=-1}Sucks";
WIPAR = "{tracking=-1}PAR";
WIKILRS = "{tracking=-1,scalex=.78, scaley=.6,angle=270,x=-63}Killers";
WIVCTMS = "{tracking=-1,scalex=.7, scaley=.6}Victims";
WIMSTT = "{tracking=-1}Total";
WIBP1 = "{tracking=2}P1";
WIBP2 = "{tracking=2}P2";
WIBP3 = "{tracking=2}P3";
WIBP4 = "{tracking=2}P4";
};
}
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom2-plut.ded
Expand Up @@ -21,3 +21,4 @@ Include "doom1/lights.ded";
Include "doom2/lights.ded";
Include "doom2/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom2-tnt.ded
Expand Up @@ -20,3 +20,4 @@ Include "doom1/lights.ded";
Include "doom2/lights.ded";
Include "doom2/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/doom2.ded
Expand Up @@ -20,3 +20,4 @@ Include "doom1/lights.ded";
Include "doom2/lights.ded";
Include "doom2/music.ded";
Include "doom1/menu.ded";
Include "doom1/inlude.ded";
1 change: 1 addition & 0 deletions doomsday/plugins/jdoom/defs/hacx.ded
Expand Up @@ -16,6 +16,7 @@ Include "hacx/materials.ded";
Include "doom2/music.ded";
Include "hacx/fonts.ded";
Include "hacx/menu.ded";
Include "hacx/inlude.ded";
Include "hacx/lights.ded";

# The BFG shot is a metal bomb-like object in HacX so do not blend it when drawing.
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30 changes: 30 additions & 0 deletions doomsday/plugins/jdoom/defs/hacx/inlude.ded
@@ -0,0 +1,30 @@
# HacX - Interlude Patch Replacements
#
# The "Patch Replacement" values are used to replace patches with
# strings of text. For further information on syntax see values.ded

Header { Version = 5; }

SkipIf -nodefaultfx;

Values {
Patch Replacement {
WIF = "{tracking=-1}Survived";
WIENTER = "{tracking=-1}Entering";
WIOSTK = "{tracking=-1}Kills";
WIOSTS = "{tracking=-1}SCRT";
WISCRT2 = "{tracking=-1}Secret";
WIOSTI = "{tracking=-1}Items";
WIFRGS = "{tracking=-1}FRGS";
WITIME = "{tracking=-1}Time";
WISUCKS = "{tracking=-1}Sucks";
WIPAR = "{tracking=-1}PAR";
WIKILRS = "{tracking=-1,scalex=.78, scaley=.6,angle=270,x=-63}Killers";
WIVCTMS = "{tracking=-1,scalex=.7, scaley=.6}Victims";
WIMSTT = "{tracking=-1}Total";
WIBP1 = "{tracking=2}P1";
WIBP2 = "{tracking=2}P2";
WIBP3 = "{tracking=2}P3";
WIBP4 = "{tracking=2}P4";
};
}
18 changes: 0 additions & 18 deletions doomsday/plugins/jdoom/defs/values.ded
Expand Up @@ -209,24 +209,6 @@ SkipIf -nodefaultfx;

Values {
Patch Replacement {
WIF = "{tracking=-1}Finished";
WIENTER = "{tracking=-1}Entering";
WIOSTK = "{tracking=-1}Kills";
WIOSTS = "{tracking=-1}Secret";
WISCRT2 = "{tracking=-1}Secret";
WIOSTI = "{tracking=-1}Items";
WIFRGS = "{tracking=-1}Frags";
WITIME = "{tracking=-1}Time";
WISUCKS = "{tracking=-1}Sucks";
WIPAR = "{tracking=-1}PAR";
WIKILRS = "{tracking=-1,scalex=.78, scaley=.6,angle=270,x=-63}Killers";
WIVCTMS = "{tracking=-1,scalex=.7, scaley=.6}Victims";
WIMSTT = "{tracking=-1}Total";
WIBP1 = "{tracking=2}P1";
WIBP2 = "{tracking=2}P2";
WIBP3 = "{tracking=2}P3";
WIBP4 = "{tracking=2}P4";

STGNUM0 = "{font=game:index,r=0.5,g=0.5,b=0.5}0";
STGNUM1 = "{font=game:index,r=0.5,g=0.5,b=0.5}1";
STGNUM2 = "{font=game:index,r=0.5,g=0.5,b=0.5}2";
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