Skip to content
#

triangulation

Here are 334 public repositories matching this topic...

Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

  • Updated Oct 23, 2022
  • C#

A general framework for map-based visual localization. It contains 1) Map Generation which support traditional features or deeplearning features. 2) Hierarchical-Localizationvisual in visual(points or line) map. 3)Fusion framework with IMU, wheel odom and GPS sensors.

  • Updated Oct 28, 2020

2D Geometry for Unity. Suited for everyday polygon hassle. Polygon clipping, polygon winding direction, polygon area, polygon centroid, centroid of multiple polygons, line intersection, point-line distance, segment intersection, polygon-point containment, polygon triangulation, polygon Voronoi diagram, polygon offset, polygon outline, polygon bu…

  • Updated Jan 26, 2018
  • C#

Improve this page

Add a description, image, and links to the triangulation topic page so that developers can more easily learn about it.

Curate this topic

Add this topic to your repo

To associate your repository with the triangulation topic, visit your repo's landing page and select "manage topics."

Learn more