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PushButtonEngine + Starling Framework = PBEStarling

PBEStarling is a set of wrapper components based on the PBE rendering2D, using Starling to render to Stage3D for hardware acceleration.

PushButton Engine is a framework for Flash game development. Build your game with reusable gameplay, physics, rendering, and networking components.

Starling is a pure ActionScript 3 library that mimics the conventional Flash display list architecture. In contrast to conventional display objects, however, all content is rendered directly by the GPU — providing a rendering performance unlike anything before. This is made possible by Flash's "Stage3D" technology.


TODO

###StarlingScene###

  • possibily rename it to DisplayObjectScene to be consistent with pblabs rendering2D

###DisplayObjectRenderer ###

  • add tint/brightness/contrast/hue properties
  • add blurX/blurY
  • add hover and up events for StarlingTouchEvent

###InputKey ###

  • add support for starling Touch events

###Animator###

  • fix PING_PONG_ANIMATION

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The PushButton Engine + Starling Framework

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