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v0.45.2 Development Snapshot

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@neoancient neoancient released this 18 Nov 20:31
· 2604 commits to master since this release
  • Switched build system from ant to gradle.
  • Bug: Aerospace transport tab does not refresh when tech base/year/level changes.
  • Issue #195: Multiple Items of One Ammo Type Don't Add to Available Tonnage for Large Craft
  • Issue #198: Nova CEWS & heat sinks on vehicles
  • Issue #203: Inner Sphere Endo Steel is unavailable to early clan mechs
  • Issue #194: Large Aerospace Unit Tonnage Doesn't Update at Bottom of Screen
  • Issue #206: Mass Driver Ammo doesn't use up weight
  • Issue #208: MMLs don't seem to need gunners
  • Issue #207: Warship Crew Accommodation Officer Count/Quarters
  • PR #209: System-wide equipment [general location for non-weapon equipment for aerospace units and
    ammo in fighters]
  • Issue #205: Blue Shield Particle Field Dampener (BSPFD) can't be dragged into ASF slots
  • Issue #210: Superheavy printing issue: Armor distribution wrong?
  • Issue #211: Warship Cost Breakdown shows BV calculation
  • Issue #186: Weapons & Equipment Inventory table content linespacing
  • Issue #213: Battle Armor Pop Up Mines way too heavy
  • Issue #214: Battle Armour Sorting Equipment by Weight
  • Issue #215: Quadvees have issues with Quadvee cockpits and XL/XXL engines
  • iSSUE #218: Heavy Gauss Rifles on Superheavy 'Mechs Triggering Split Crit Dialog
  • PR #212: Protomechs
  • PR #221: TRO and fluff [Export format defaults to TRO-style, older format available in configuration dialog.
    Adds tab for editing unit fluff.]