Skip to content

Tiny fixes/updates of djmike's awesome port of SecondStory's awesome library for Video

Notifications You must be signed in to change notification settings

2666hz/Cinder-WMFVideo

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

24 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Cinder-WMFVideo

Cinder port of Second Story's ofxWMFVideoPlayer addon. Allows playback of videos and routing of audio to specific audio devices.

Revision History

v.3.1

  • I forked djmike's most recent version
  • Attempt to merge the fork with DomAmato's update to the original ofxWMFVideoPlayer -- Variable rate video playback -- Asynchronous video loading
  • Added guards to keep IMFTrackedSample from being re-defined
  • Converted some printed error messages to Cinders new error log system

v.3

  • djmike forked Stimulants version, updating it in a number of ways
  • Cinder 0.9.0 compatible
  • Video-2-Texture Functionality
  • Various other minor features/improvements

v.2

  • Stimulant ported the 0.9 release of ofxWMFVideoPlayer to Cinder (~0.8.6), creating Cinder-WMFVideo

V.1

  • ofxWMFVideoPlayer release 0.9 by Philippe Laulheret for Second Story

Installation

  • You will need to modify your Cinder build slightly to upgrade to GLee 5.5 which supports the WGL_NV_DX_interop.
    • Copy cinder-src\GLee.c to Cinder\src\cinder\gl\
    • Copy cinder-src\GLee.h to Cinder\include\cinder\gl\
  • Make sure you have an up to date video driver. WGL_NV_DX_interop behaves poorly with older drivers.
  • After copying/cloning this repo to your Cinder blocks folder, use Tinderbox to create a new project and select to use the Cinder-WMFVideo block as either reference or copy.

Use

The ciWMFVideoPlayer class can be used very similarly to qtime::MovieGl. To load a video, pass a path to the video you want to load to ciWMFVideoPlayer::load. Videos can be stopped, looped, paused and the current position of the playhead in the video can be retrieved or set. Currently drawing videos to screen is a bit different than qtime::MovieGl in that you will have to call the ciWMFVideoPlayer::draw method with a screen position and width/height.

About

Tiny fixes/updates of djmike's awesome port of SecondStory's awesome library for Video

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Languages

  • C 89.2%
  • C++ 10.8%