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Major groundwork for effects & masking.
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Original file line number | Diff line number | Diff line change |
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import 'actor_artboard.dart'; | ||
import 'actor_component.dart'; | ||
import 'actor_layer_effect.dart'; | ||
import 'stream_reader.dart'; | ||
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class ActorBlur extends ActorLayerEffect { | ||
double _blurX; | ||
double _blurY; | ||
double get blurX => _blurX; | ||
double get blurY => _blurY; | ||
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static ActorBlur read( | ||
ActorArtboard artboard, StreamReader reader, ActorBlur component) { | ||
component ??= ActorBlur(); | ||
ActorLayerEffect.read(artboard, reader, component); | ||
component._blurX = reader.readFloat32("blurX"); | ||
component._blurY = reader.readFloat32("blurY"); | ||
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return component; | ||
} | ||
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void copyBlur(ActorBlur from, ActorArtboard resetArtboard) { | ||
copyLayerEffect(from, resetArtboard); | ||
_blurX = from._blurX; | ||
_blurY = from._blurY; | ||
} | ||
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@override | ||
void completeResolve() { | ||
// intentionally empty, no logic to complete. | ||
} | ||
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@override | ||
ActorComponent makeInstance(ActorArtboard resetArtboard) { | ||
ActorBlur instanceNode = ActorBlur(); | ||
instanceNode.copyBlur(this, resetArtboard); | ||
return instanceNode; | ||
} | ||
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@override | ||
void onDirty(int dirt) { | ||
// intentionally empty | ||
} | ||
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@override | ||
void update(int dirt) { | ||
// intentionally empty | ||
} | ||
} |
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