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Releases: 4Players/odin-sdk-unity

1.6.4

05 Feb 23:04
439a924
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Bugfixes / Improvements

  • Added missing PackageManager imports

1.6.0

18 Jan 15:27
474e047
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General

  • Core SDK has been updated to version 1.6.4 (details)

Bugfixes / Improvements

  • Fixed potential Find ObjectsOfType is not allowed to be called during serialization build errors
  • Fixed an issue where user data was replicated to all rooms when using OdinHandler.JoinRoom

1.5.7

06 Jul 10:20
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⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.5.7 (details)

1.5.5

17 Jun 00:16
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⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.5.5 (details)

New Features

  • Added support for Android on ARMv7a

API Changes

  • Added SilenceCapturedAudio on audio sender
  • Removed deprecated IsPaused and IsMuted properties from media streams

Bugfixes / Improvements

  • Added fallback to default device during reset for smoother recovery
  • Fixed OnMediaActiveStateChanged event update for input streams
  • Fixed echo cancellation for enhanced audio clarity
  • Media handle now resets upon connecting to PlaybackStream ensuring a clean state

1.4.0

17 Mar 09:45
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⚠️ Please update your browser clients to use version 0.15.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.4.0 (details)

Bugfixes / Improvements

  • Added debug messages for OdinException
  • Fixed an issue where PushAudio failed during hot-reload while the microphone was not connected

1.3.2

07 Mar 21:06
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⚠️ Please update your browser clients to use version 0.12.0 or later of the @4players/odin package.

General

  • Core SDK has been updated to version 1.3.1 (details)

1.3.1

08 Dec 13:45
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Bugfixes / Improvements

  • Refactored PlaybackComponent to utilize runtime AudioClip for a more efficient audio playback
  • Resolved an issue in OdinHandler script that was hindering Unity Android builds
  • PlaybackComponent now uses runtime AudioClip for playing audio, restoring the functionality of environmental effects
  • Eliminated manual adjustment of system sampling rate from PlaybackComponent for simpler interface
  • Added descriptions to 3D sample scene clarifying the activation of push-to-talk feature
  • Added warning for impending deprecation of the mute function

1.3.0

29 Nov 12:38
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General

  • Core SDK has been updated to version 1.3.0 (details)
  • Added support for receiving connection and audio stream statistics

API Changes

  • Added OdinRoom.GetRoomConnectionStats
  • Added PlaybackComponent.GetOdinAudioStreamStats

1.1.1

30 Sep 15:46
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General

  • Core SDK has been updated to version 1.1.1 (details)
  • Added support for gain controller in room APM settings

API Changes

  • Added OdinRoomConfig.GainController

Bugfixes / Improvements

  • Fixed an issue where the Microphone.Start did return an AudioClip without samples

1.1.0

01 Sep 13:51
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General

  • Core SDK has been updated to version 1.0.1 (details)
  • Added options to adjust microphone input volume
  • URL to 4Players admin panel has been updated

API Changes

  • Added MicrophoneReader.GetVolumeScale
  • Added MicrophoneReader.GetAveragedVolume
  • Added MicrophoneReader.SetVolume
  • Renamed MediaStream.IsMuted to MediaStream.IsPaused

Bugfixes / Improvements

  • Fixed an issue where the activity state of the local media stream was not updated