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This is a second attempt at making my game, now that Aurelia is released.

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StackRpg

Concept

To challenge your dungeoneer enough to reap enough experience and loot without challenging them so much they die.

How to play

You create templates of up to 5 monsters and then throw these monster into conflict with your hero. They will fight to the death and you are only allowed minial intervention (heals and one of special abilities) When monsters die you gain experience, stats and loot to make you stronger for the next encounter.

Current Status

This is a very early alpha.

Once in Beta, I will deploy it online for people to play.

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This is a second attempt at making my game, now that Aurelia is released.

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