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Byzantium's units rework
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A1y0sh4 authored Mar 19, 2023
1 parent 5f5bfd0 commit a184a00
Showing 1 changed file with 15 additions and 16 deletions.
31 changes: 15 additions & 16 deletions jsons/Units.json
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[


/* Ancient Era */
{
"name": "Worker",
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"name": "Dromon",
"unitType": "Ranged Water",
"uniqueTo": "Byzantium",
"replaces": "Galleass",
"replaces": "Trireme",
"movement": 3,
"strength": 16,
"rangedStrength": 20,
"cost": 120,
"requiredTech": "Compass",
"uniques": ["Cannot enter ocean tiles", "[+15]% Strength <vs [Military] units> <in [Water] tiles>"],
"upgradesTo": "Frigate",
"obsoleteTech": "Navigation",
"strength": 12,
"rangedStrength": 12,
"cost": 60,
"requiredTech": "Sailing",
"uniques": ["Cannot enter ocean tiles", "[+33]% Strength <vs [Military] units> <in [Water] tiles>"],
"upgradesTo": "Galleas",
"obsoleteTech": "Compass",
"attackSound": "arrow"
},
{
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"name": "Cataphract",
"unitType": "Mounted",
"uniqueTo": "Byzantium",
"replaces": "Knight",
"replaces": "Horseman",
"movement": 4,
"strength": 20,
"cost": 120,
"requiredTech": "Chivalry",
"upgradesTo": "Lancer",
"obsoleteTech": "Metallurgy",
"strength": 15,
"cost": 75,
"requiredTech": "Horseback Riding",
"upgradesTo": "Knight",
"obsoleteTech": "Chivalry",
"requiredResource": "Horses",
"uniques": ["Can move after attacking", "[-20]% Strength <vs cities> <when attacking>", "No defensive terrain bonus", "Can be purchased with [Faith] [in all cities]", "Takes your religion over the one in their birth city", "Religious Unit"],
"uniques": ["[-33]% Strength <vs cities> <when attacking>", "No defensive terrain bonus", "Can be purchased with [Faith] [in all cities]", "Takes your religion over the one in their birth city", "Religious Unit"],
"hurryCostModifier": 20,
"attackSound": "horse"
},
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