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Update Frozen Fortress #1636

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merged 1 commit into from
Mar 10, 2024

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Corrected armor, spellbooks and skills for several bloodstones based on pcaps. Removed duplicate spawns and added all possible mobs to generators based on retail video. As seen in the video, the spawns inside the dungeon are random. Corrected a line of npc dialog based on retail video.

Corrected armor, spellbooks and skills for several bloodstones based on pcaps.
Removed duplicate spawns and added all possible mobs to generators based on retail video. As seen in the video, the spawns inside the dungeon are random.
Corrected a line of npc dialog based on retail video.
@LtRipley36706 LtRipley36706 changed the base branch from master to v0.9.279 March 10, 2024 20:05
@LtRipley36706 LtRipley36706 merged commit 2885a71 into ACEmulator:v0.9.279 Mar 10, 2024
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LtRipley36706 added a commit that referenced this pull request Mar 15, 2024
* Update Soul Hunter Quest (#1630)

Added missing properties to several quest items (attuned, bonded, description, etc.).
Filled section of the dungeon that had been left empty.
Corrected crafting interaction text (retail text found on Maggie the Jack Cat's old website).

* Composite weapons (#1631)

* Update 03977 Salvaged Ivory.sql

* Update 33990 Composite Bow with Superb Handle.sql

* Update 33991 Composite Bow with Fine Handle.sql

* Update 33993 Composite Crossbow with Superb Handle.sql

* Update 33996 Composite Bow with Exquisite Handle.sql

* Update 33998 Composite Crossbow with Exquisite Handle.sql

* Update 87748 Composite Atlatl with Fine Handle.sql

* Update 87749 Composite Atlatl with Superb Handle.sql

* Update 87750 Composite Atlatl with Exquisite Handle.sql

* Update 87751 Composite Crossbow with Fine Handle.sql

* Update 33990 Composite Bow with Superb Handle.sql

* Update 09069 Infinite Ivory.sql

* Update 33990 Composite Bow with Superb Handle.sql

* Update 33991 Composite Bow with Fine Handle.sql

* Update 33993 Composite Crossbow with Superb Handle.sql

* Update 33996 Composite Bow with Exquisite Handle.sql

* Update 33998 Composite Crossbow with Exquisite Handle.sql

* Update 87748 Composite Atlatl with Fine Handle.sql

* Update 87749 Composite Atlatl with Superb Handle.sql

* Update 87750 Composite Atlatl with Exquisite Handle.sql

* Update 87751 Composite Crossbow with Fine Handle.sql

* Update Shroud Cabal and Others (#1632)

* Update Shroud Cabal and Others

Adds missing properties to Shroud Cabal quest items (value, description).
Adds missing MMD reward to this quest.
Adds missing clothing base to Reflective Shard (from low Harbinger quest) to match retail screenshot.
Corrects clothing base on Golden Gromnie (item in Ulgrim's basement) to match retail screenshot (i.e., so gromnie is actually gold, not blue).

* Update 00EC.sql

Respawn to 5 min (instead of 7).

* Update the Tumerok Vanguard Outposts to end of retail (#1633)

* normalize

* Misc Updates (#1635)

* Numerous Updates

* Added Mask of the Hopeslayer, Enhanced Robe of the Tundra Colors, Guard Hrothgar, Falatacot Abbess Head

* Add Vacant Golem pet

* fix merge errors

* Update 06948 Monster Fly Trap.sql

* Update 06950 Monster Sundew.sql

* Update 06952 Monster Pitcher Plant.sql

* fix recipes

* Update 09217 Fly Trap.sql

---------

Co-authored-by: Ty Conner <tyconner@itcproductions.com>

* Update Frozen Fortress (#1636)

Corrected armor, spellbooks and skills for several bloodstones based on pcaps.
Removed duplicate spawns and added all possible mobs to generators based on retail video. As seen in the video, the spawns inside the dungeon are random.
Corrected a line of npc dialog based on retail video.

* Update Bloodstone Wand (#1637)

Increased critical frequency to 0.25 from 0.06. This is a wand from a level 200 quest, and should be on the upper end for quest critical frequencies (for example, in the world db, the singularity scepte has a critical frequency of 0.25).

* Neftet Skill Rebalance (#1638)

* Neftet Skill Rebalance

Updated skill levels for Neftet golems and mummies based on pcaps. Also corrected some spellbooks. In general, magic skills were too high, while some melee skills were too low.

* Correct mu-miyah lord creature magic

* normalize

* .

* Update Shadow March (#1639)

Added missing shadow types (royal and viamontian knight types).
Revised spawn density to match retail based on pcaps.

* finalize

---------

Co-authored-by: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com>
Co-authored-by: ziang4891 <56269610+ziang4891@users.noreply.github.com>
Co-authored-by: OptimShi <OptimShi@users.noreply.github.com>
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2 participants