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Player/Character creation has been pulled out of CharacterHandler and added to a new PlayerFactory.
PlayerFactory includes a Create275HeavyWeapons function to help with load testing.
SpendAllXp has been added to Player_Xp.cs. A command handler can be added to allow use of this feature from in-game.
SpendAttributeXp, SpendVitalXp and SpendSkillXp no longer perform the work unless SpendXp was successful.
Player ctor from weenie no longer takes a Session object. Instead, only the AccountId is passed. This allows player creation without needing a session.