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Improved death messages for PK battles #1049

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merged 7 commits into from
Oct 9, 2018

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@gmriggs gmriggs commented Oct 6, 2018

Improved death message system to include death messages from other perspectives: the attacker, the victim, and nearby players

  • Added /sticky command - prevents players from leaving corpses and losing items on death
  • Fixed /heal to use max vitals
  • Added /deathxp command
  • Added randomized death messages for monsters killing players, based on damage type
  • Fixed a bug where spell projectiles weren't triggering the critical death messages
  • Improved the generic creature -> player death pipeline
  • Fixed a bug where monsters would continually attack players while still materializing at the lifestone

# Conflicts:
#	Source/ACE.Server/Command/Handlers/AdminCommands.cs
#	Source/ACE.Server/WorldObjects/WorldObject_Magic.cs
@LtRipley36706 LtRipley36706 merged commit a319fdc into ACEmulator:master Oct 9, 2018
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2 participants