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More item destruction fixes #1081

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merged 4 commits into from
Oct 31, 2018

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Mag-nus
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@Mag-nus Mag-nus commented Oct 30, 2018

Retain TimeToRot magic values of 0 and -1. They may have come from the weenie.

Destroy stacks that are consumed.

Destroy consumables when they're consumed.

Rename TryRemoveItemFromInventoryWithNetworking to TryRemoveItemFromInventoryWithNetworkingWithDestroy
@Warloxx01
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Warloxx01 commented Oct 31, 2018

I have tested the 14 files and it seems to have cured the items reappearing in my inventory... But, I also want to let you know there are other issues. NOT caused by this fix. Ill post them in a Bug report. But it looks like this fixed the reappearing issue. Ill do more testing. This did not fix the...
1)Drop item, Logout
2) Log back in, pick up item.
3) Log out/Log in Drop item (item still disappears immediately)

@Mag-nus
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Mag-nus commented Oct 31, 2018

Can you please create an issue for that as well? I am able to duplicate it.

I think it's an issue with the notification system. I tested two of the same items, one through the process you mentioned and one just held in my inventory the whole time. The item properties were the same for all properties that mattered, between the two.

@Mag-nus Mag-nus merged commit c924144 into ACEmulator:master Oct 31, 2018
@Mag-nus Mag-nus deleted the MoreItemDestructionFixes branch November 11, 2018 02:24
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2 participants