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Shade adjustments #1782

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Shade adjustments #1782

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OptimShi
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  • Fixed shade/palette calculation and validated against retail pcap logs
  • Added Shade2, Shade3, Shade4 support (nothing in the data currently uses these)
  • Removed "(based on STRENGTH 100)" from missile weapons.

@OptimShi
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Need to double check some things... Thing I found a bug/flaw in logic.

@OptimShi OptimShi closed this Apr 22, 2019
@OptimShi OptimShi deleted the Shade2 branch June 15, 2020 20:59
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