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F74C 0x0006 - MoveToObject - Not for merging Comment only #252

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ogmage78
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The PCAP looks fine - if anyone can take a look and suggest where I am going wrong it would be appreciated. To test - just log in and type @moveTo that will spawn a wand 10 meters in front of you. Your guy will twitch and turn toward it - but he will not head over there. I have commented where I have some hard coded values. Thanks

"Teleports you to current position with PositionZ set to +8000.")]
// This function is just used to exercise the ability to have player movement without animation. Once we are solid on this it can be removed. Og II
[CommandHandler("MoveTo", AccessLevel.Developer, CommandHandlerFlag.RequiresWorld, 0)]
public static void MoveTo(Session session, params string[] parameters)
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When adding commands, you must fill out description and usage attributes

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Thanks - I will add that

@ogmage78 ogmage78 closed this Apr 19, 2017
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