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Revise Generator Init/Max spawn conditions #2991

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merged 26 commits into from
Jun 11, 2020

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@LtRipley36706 LtRipley36706 commented May 19, 2020

  • Adjust generators to spawn up to Init on first enter world (or first start)
  • All subsequent regeneration adds 1 (or same value as Init of profile) up to MAX of both profile and of generator
  • Fixed issues with OnGeneratorDestroy and admin regen command
  • Fixed minor issues with LocalSignal, Emote Replace and Increment/Decrement for quests and some null checks

@LtRipley36706 LtRipley36706 marked this pull request as ready for review June 1, 2020 06:33
@LtRipley36706 LtRipley36706 merged commit 6ea7c19 into ACEmulator:master Jun 11, 2020
@LtRipley36706 LtRipley36706 deleted the genchanges branch July 16, 2020 17:34
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