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Update allow verdant force gem to all melee weps #3755
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Schneebs
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Update allow verdant force gem to all melee weps #3755
Schneebs
wants to merge
3
commits into
ACEmulator:master
from
Schneebs:Update_AllowVerdantForceGemToAllMeleeWeps
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Schneebs
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Dec 10, 2021
ACE change needs to be implemented prior to #1215 or it will break all verdant force applications. |
LtRipley36706
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Jan 2, 2022
* added missing wep types based on weapons at bottom of page http://acpedia.org/wiki/Loot/Tier_8#Maximum_Damages * removed unnecessary lines as this is now covered by ACEmulator/ACE#3755
LtRipley36706
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* Update 34306 Altar of Urdhinivix.sql (#1232) * Readd Max XP for Deewain rock turn-in (#1233) * Update 87821 Presents.sql (#1234) * Update 42301 Gear Crossbow.sql (#1235) * Fix emotes for tanada hunting parties (#1236) * Fix PK Viridian Armor Augments (#1240) Updated Corrupted Amber recipe item lists to match those of the Luminous and Empowered Amber. Removed worksmanship requirement. Corrected Breastplate of the Corrupted Soul to add 2 damage resist rating instead of 1. * UpdateRaymond (#1241) * Update 32698 Shield of Strathelar.sql (#1242) * Hebian-To Cleanup and Event Changes (#1243) * Updates * Update E74E.sql * update treasure_material_color with eor data (#1244) * Add Legendary Quest Flags (#1238) Adds the legendary quest bits stamp to several NPCs that were missing it. http://ac.yotesfan.com/0E00001D-ContractTable/questbits.php List of NPCs Shade of Antemy for Castle Mhoire Shade of Terelev for Mhoire Oubliette 72501 Spirit of Bist'elle for Hoshino Must Die Mareeno Donn for Hoshino Fortress Infiltration Lieutenant Karul for Saving Karul Morgethais for Defeating the Curator of Torment 45685 Mhoire Soldier for Geraine's Library 45754 Mhoire Soldier for Geraine's Hosts Mhoire Lieutenant for Geraine's Hosts Minor bug fixes for other NPCs. Lord Brem Corrected level requirement from 200 to 150. Lieutenant Karul Added back heartbeat sleeping emote to make sure he stays sleeping. Sir Draithon Corrected MMD reward from 8 to 10. * Update 43812 Missle.sql * normalize * add in class name normalization known names restored to original, re-created content named to match pcap "standard" * Update commenting fix issue with DateTime and ResistanceModifierType * Update dbversion.txt * Update ACE-World-16PY * Update 07997 Crimson Night Gem Setting.sql * Adjust seasonal events resync to original timestamps and update for new year * Update 72556 Spectral Archer.sql (#1246) Add stubborn missile, and other properties to match remaining spectral archers. * Update 80018 Holiday Events Stopgap Gen.sql * Releasing the Light Quest (#1227) * Releasing the Light Quest http://acpedia.org/wiki/Releasing_the_Light This PR also updates Bretself the Translator. * Update 72782 Blessed Cave.sql Add quest restriction. * revised gens Based on another retail video, now using a single gen for gromnie and gromnus, since a gromnus could spawn in the same location as a gromnie. Slightly moved some gens that could not generate a gromnus due to not enough space. Corrected slithis names so no double apostrophy, and added missing spell to slithis tentacle. * Update 08751 Lucky White Rabbit's Foot.sql * normalize * Serpent Burial Grounds Quest (#1237) * Serpent Burial Grounds Quest Adds the quest. http://acpedia.org/wiki/Serpent_Burial_Grounds_Quest * update xp reward Set XP reward to level proportional instead of flat. * revisions based on testing Increased visual awareness on Sclavus Neophytes to 35 from 24. Corrected class name for Sclavus Sentinels. Added persistent missile to slithis tentacles to prevent movement due to sticky melee. Reordered items in create list for Shikken Moriyaki to match retail video. * Update 584E.sql Added missing slithis in the boss room. * Update 72784 Ritual Statue of Entrapment.sql * normalize * QuestandStuff (#1239) * normalize * QuestandStuff (#1231) * Update 1133.sql * added and tested verdant force gem weapon imbue updates (#1215) * added missing wep types based on weapons at bottom of page http://acpedia.org/wiki/Loot/Tier_8#Maximum_Damages * removed unnecessary lines as this is now covered by ACEmulator/ACE#3755 * Update 08934 Gem of Verdant Force.sql * normalize * Hoshino Ninja Quests Flat (#1184) * Hoshino Ninja Quests Flat Flat version of the PR. Adds the Ninja Academy, Tanada Intercept and Slaughter, and Nanjou Stockade quests. This requires PR #1020. http://acpedia.org/wiki/Ninja_Academy http://acpedia.org/wiki/Tanada_Intercept_and_Slaughter http://acpedia.org/wiki/Nanjou_Stockade Known issues: Monster balance in Ninja Academy is a work in progress. Missing scene on turning in masks. * Added scene Added short scene where 6 Spectral Nanjou Shou-jen NPCs spawn when Kousha's quest is completed. Set attributes and vitals for Kinchou and Kousha. * Added missing quest files Added missing Ninja Academy quest entries. * rebalance ninja academy mobs * revised npc emotes Added legendary quest flags. Revised Kutekei emote to fix possible issue if the player did not get the kill task from the Hoshino NPC first. * increase stockade mob skills * fixed emotes * normalize pt1 * normalize pt2 * Update some MoA skills/stats (#1248) * normalize * Create 00092.sql * Create 00093.sql * Delete 01251 Chest.sql * Delete 01252 Chest.sql * Update 08999 Steel Chest.sql * Update Apostate Finale (#1250) Updated the Apostate Grand Director in the Apostate Finale quest to spawn his guards as seen in a Loud Lou retail video. Previously, the guards were incorrectly left in the landblock. * Update 72782 Blessed Cave.sql Co-Authored-By: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com> * Update 72783 Surface.sql Co-Authored-By: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com> * normalize * UpdatedRobeClothingBase (#1252) * Stipend Spells Fix (#1251) * UpdateToStipendSpells * Update 12050.es * Update 49604.es * Update 12050.es * Update 24577.es Co-authored-by: Ty Conner <tyconner@itcproductions.com> * Update Agent Dravos * normalize * Eye of T'thuun Quest Update (#1253) * updatetosclavus * Update 87480 Sclavus Acolyte of T'thuun.sql Co-authored-by: Ty Conner <tyconner@itcproductions.com> * Update to Hoshar ibn Jalaq (#1255) * Update * Adding ES * Update 33877.es Co-authored-by: Ty Conner <tyconner@itcproductions.com> * Aerbax's Prodigal Harbinger (#1214) * QuestandStuff * AddedTethDroptoVincadi * normalize * finalize Co-authored-by: sLackeR-hub <70003173+sLackeR-hub@users.noreply.github.com> Co-authored-by: Boop-AC <90673082+Boop-AC@users.noreply.github.com> Co-authored-by: ziang4891 <56269610+ziang4891@users.noreply.github.com> Co-authored-by: TectonicRifts <60861066+TectonicRifts@users.noreply.github.com> Co-authored-by: gmriggs <gmriggs@gmail.com> Co-authored-by: Schneebs <27392240+Schneebs@users.noreply.github.com>
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added per gmriggs in case some melee weps were missed in the recipe
gmriggs — Today at 1:42 AM
if something has a simple rule like "100% of the melee weapons in the game", RecipeManager_New is also worth looking at