Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix equipping non-selectables in combat mode exiting combat mode #4041

Merged
merged 1 commit into from
Sep 13, 2023

Conversation

gmriggs
Copy link
Collaborator

@gmriggs gmriggs commented Sep 10, 2023

repro steps:

  • go into combat mode

  • dequip an item that isn't selectable in the 3d world (ie. a piece of armor, aetheria, or cloak)

  • re-equip it

expected:

item is re-equipped as normal, similar to dequipping it

actual:

character automatically exits combat mode while re-equipping item

Thanks to ╞ô╡ for reporting this issue!

@gmriggs gmriggs merged commit 5592af4 into ACEmulator:master Sep 13, 2023
2 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants