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Use known UTC offset instead of TimeZoneConverter (3rd party) #4084

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merged 2 commits into from
Jan 8, 2024

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Mag-nus
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@Mag-nus Mag-nus commented Jan 7, 2024

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@LtRipley36706
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Keep in mind that last time I tried to switch this, *nix users were still having issues with System.TimeZoneInfo

@LtRipley36706
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See #3884

@Mag-nus Mag-nus changed the title Use System.TimeZoneInfo instead of TimeZoneConverter (3rd party) Use known UTC offset instead of TimeZoneConverter (3rd party) Jan 7, 2024
@Mag-nus Mag-nus merged commit 96a0664 into ACEmulator:master Jan 8, 2024
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@Mag-nus Mag-nus deleted the UseNativeTimeZoneConverter branch January 8, 2024 11:49
WarlockHolmez added a commit to daralet-ac/ACE that referenced this pull request Jan 17, 2024
* Prefer shared types in plugin loader (ACEmulator#4060)

* Bump Microsoft.EntityFrameworkCore from 6.0.24 to 6.0.25 in /Source (ACEmulator#4066)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4454.20231128161918-master-ea48116

* fix appraisal vital colors for buff/debuff (ACEmulator#4067)

* add missing shield mastery to admin /buff command (ACEmulator#4068)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4456.20231202215153-master-4868384

* [ci skip] Updating dbversion.txt

0.9.277

* Improve BiotaSQLWriter for ACLogView (ACEmulator#4071)

This also fixes the missing order column for BiotaPropertiesPalette

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4457.20231217201555-master-5eea515

* Bump MySqlConnector from 2.3.1 to 2.3.2 in /Source (ACEmulator#4072)

* player corpse FFA after first open (ACEmulator#4070)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4459.20231221190151-master-a366be7

* Switch to System.Text.Json (ACEmulator#4002)

* Switch to System.Text.Json

Removed Newtonsoft.Json and DouglasCrockford.JsMin

* Update GameConfiguration.cs

* Update MasterConfiguration.cs

* Update ThreadConfiguration.cs

* Update StarterSpell.cs

* Update StarterGearFactory.cs

* Update Program_Setup.cs

* Update LifestonedConverter.cs

* Update Program_Setup.cs

* Update Program_Setup.cs

* Update ACE.Adaptor

Shift JSON weenie [de]serialization to System.Text.Json

* Update LifestonedConverter.cs

* Update StarterGearFactory.cs

* Update ACE.Server.csproj

* Update ACE.Server.Tests.csproj

* Update Program.cs

* Update MySqlConfiguration.cs

* Update DDDConfiguration.cs

* Update ModContainer.cs

* Update ModManager.cs

* Update ModMetadata.cs

* Update ModMetadata.cs

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4460.20231221191643-master-12e5696

* Update SphereTests.cs (ACEmulator#4073)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.55.4461.20231221193642-master-7eadaa5

* Update appveyor.yml

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.56.4462.20231221194446-master-fd13097

* improving network resiliency (ACEmulator#4074)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.56.4463.20231225032139-master-5639fac

* refactoring some quest logic (ACEmulator#4077)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.56.4464.20231228135122-master-7785f44

* Fix issue with OOBE Setup (ACEmulator#4078)

* Bump MySqlConnector from 2.3.2 to 2.3.3 in /Source (ACEmulator#4076)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.56.4466.20231229174746-master-7dd702a

* Adjust Barbershop handling (ACEmulator#4079)

* Adjust Barbershop handling

* Delete Player_Barber.cs

* Update Player_Character.cs

* Update Player_Use.cs

* Update Player_Character.cs

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.56.4467.20231231201925-master-e56390a

* Update appveyor.yml

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4468.20231231202603-master-4d73c70

* Bump Lib.Harmony in /Source (ACEmulator#4081)

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4469.20240102154739-master-16ea384

* Add AllowTrailingCommas to JsonSerializerOptions (ACEmulator#4082)

Additionally moved all serializers to single static instance in ACE.Common

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4470.20240102155446-master-0d6f9dd

* Switch from BCrypt.Net-Core to BCrypt.Net-Next (ACEmulator#4083)

BCrypt.Net-Core was a 3rd party release to port BCrypt.Net to .NET Core in the early days of .NET Core.

BCrypt.Net-Next is the current standard for BCrypt.Net
https://github.com/BcryptNet/bcrypt.net

* Use known UTC offset instead of TimeZoneConverter (3rd party) (ACEmulator#4084)

* Use System.TimeZoneInfo instead of TimeZoneConverter (3rd party)

* Don't rely on system lookup to find out EST is -5 UTC

* Remove some unreferenced System packages (ACEmulator#4085)

Not sure why these were ever added in the first place. They are not needed as nuget to build.

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4473.20240108115117-master-7aa5402

* Remove a few more system packages from the ARM64 checkin (ACEmulator#4086)

Just a few more packages that snuck in during the ARM64 docker support.

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4474.20240109004701-master-a1debb6

* Remove MySql.Data package ref (ACEmulator#4087)

This is the heaviest ref so it's nice to remove.

We used MySql.Data to execute database update scripts since this pr: https://github.com/ACEmulator/ACE/pull/2736/files

Now we use MysqlConnector

* [ci skip] Updating ServerBuildInfo_Dynamic.cs

1.57.4475.20240111005845-master-74b57b2

* Update Player_Inventory.cs

* chore: remove log4net

* Update NetworkSession.cs

* Update Program_BinUpdates.cs

* Update starterGear.json

---------

Co-authored-by: aquafir <83029060+aquafir@users.noreply.github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: Ty Conner <tyconner@itcproductions.com>
Co-authored-by: gmriggs <gmriggs@gmail.com>
Co-authored-by: Mag-nus <Mag-nus@users.noreply.github.com>
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2 participants