Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Lets Make Some Magic #706

Merged
merged 3 commits into from Mar 27, 2018
Merged

Lets Make Some Magic #706

merged 3 commits into from Mar 27, 2018

Conversation

ghost
Copy link

@ghost ghost commented Mar 27, 2018

Implements the two magic casting GameAction messages from the client to server, with handlers in the Player class, and a spell casting method in the WorldObject class,, with two basic initial results. All functions dealing the with player, such as movement, would stay within the Player class handler. Any functions dealing with creating spells and their effects should stay within the CreateSpell method. CreateSpell should remain generic enough that is can server for both Creature AI casting and player casting.

@LtRipley36706 LtRipley36706 merged commit 1be8c4e into ACEmulator:master Mar 27, 2018
@ghost ghost deleted the LetsMakeSomeMagic branch March 28, 2018 00:32
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants