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Creating salvage from items... #796

Merged
4 commits merged into from
May 19, 2018
Merged

Creating salvage from items... #796

4 commits merged into from
May 19, 2018

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dgatewood
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Created GameActionCreateTinkeringTool
Added HandleTinkeringTool
Formula for value is as stated on wiki, though amount salvaged was not found and done from memory where you could salvage 110% from a fully buffed salvage skill. This can be changed if an exact formula presents itself.

Created GameActionCreateTinkeringTool
Added HandleTinkeringTool
Formula for value is as stated on wiki, though amount salvaged was not found and done from memory where you could salvage 110% from a fully buffed salvage skill. This can be changed if an exact formula presents itself.
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Looks good with one change requested

{77, 21080}
};
//CreatureSkill skill = GetCreatureSkill(Skill.Salvaging);
double salvageSkill = (double)GetCreatureSkill(Skill.Salvaging).Current;
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@ghost ghost May 19, 2018

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The skill check used any one of the different tinkering skills or the salvaging skill itself, whichever was higher, for any of the skill checks used. Confirmed with the Game gurus on the Development channel.

@gmriggs
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gmriggs commented May 19, 2018

Basics tested, looks good to me

@ghost ghost merged commit 790dc7b into ACEmulator:master May 19, 2018
@dgatewood dgatewood deleted the salvaging branch April 8, 2019 19:47
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2 participants