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Fixing some issues with stuck / falling monsters #967

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merged 2 commits into from
Aug 24, 2018

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gmriggs
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@gmriggs gmriggs commented Aug 23, 2018

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@mcreedjr
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@gmriggs I believe I saw this same problem during play testing. I observed it primarily when surrounded by a mob. I observed monsters "jumping" while attacking. Does this patch address that behavior?

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gmriggs commented Aug 23, 2018

Fixing a bunch of different things in the physics engine and with monster movement, it could possibly resolve this issue

@gmriggs gmriggs merged commit f112cbb into ACEmulator:master Aug 24, 2018
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