A Pocketmine-MP plugin that accelerates leaf decay when trees are felled, enhancing gameplay by speeding up the visual impact of tree felling.
- Accelerated Leaf Decay: When a tree is cut down, nearby leaves will begin to decay faster, simulating the natural process of leaf fall.
- Configurable Decay Delay: Customize the leaf decay delay with configurable minimum and maximum values.
- Search Radius Configuration: Customize the radius at which leaves will be affected by tree felling.
- Efficient Processing: Uses a queuing system to handle leaf decay efficiently, ensuring smooth performance even with large trees.
# FastLeafDecay Configuration
# The minimum delay (in seconds) before a leaf block decays after a nearby wood block is broken.
# Must be a positive integer (>= 1).
min_leaf_decay_delay: 1
# The maximum delay (in seconds) before a leaf block decays after a nearby wood block is broken.
# Must be a positive integer (>= min_leaf_decay_delay).
max_leaf_decay_delay: 5
# The maximum radius (in blocks) around the broken wood block within which leaves will be checked for decay.
# Must be a positive integer (>= 1).
max_search_radius: 6
- Currently none planned. You can contribute or suggest for new features.
- If you find bugs or want to give suggestions, please visit here.
- We accept all contributions! If you want to contribute, please make a pull request in here.
- Icons made from www.flaticon.com