EB 2D: Fix levelset on nodes adjacent to covered edges #3370
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Summary
This fixes inconsistency in 2D EB data. When an edge is covered, its edge length is set to zero. If the level set value on its nodes is not set to less than zero, the EB solver LEBNodeFDLaplacian will treat them as normal nodes and that will cause floating point issues.
Note that we have already been doing this kind of fix in 3D.
Additional background
This issue was reported by @RemiLehe.
Checklist
The proposed changes: