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Create MTLX file from textures in a directory #1556

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Cinifreak opened this issue Oct 8, 2023 · 1 comment
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Create MTLX file from textures in a directory #1556

Cinifreak opened this issue Oct 8, 2023 · 1 comment

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@Cinifreak
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I made an example for that feature a while ago. @jstone-lucasfilm and @bernardkwok found it interesting. So, I can contribute it as joining Dev-Days.

The idea is to have a python script to create a MTLX NodeGraph from textures in directory with educated guess according to the best shading model match to that textures.

By default, we will have a relative paths for textures with optional flags to make it absolute.
Also, there will be another optional flag to force it to use a specific shading model configuration. if not, the script will make it's educated guess for the best match.

jstone-lucasfilm pushed a commit that referenced this issue Apr 30, 2024
This changelist adds a Python script to construct a MaterialX document from a folder of textures, as proposed in #1556 for ASWF Dev Days 2024.
@jstone-lucasfilm
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Thanks for this original proposal, @Cinifreak, and this is now addressed in #1746.

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