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Accessibility: Easier sword play minigame. #630

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dfmodius opened this issue Jul 27, 2024 · 6 comments
Closed

Accessibility: Easier sword play minigame. #630

dfmodius opened this issue Jul 27, 2024 · 6 comments
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@dfmodius
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Please add some way to manipulate the number of nobles impressed, and whether Queen Brahne is impressed in the sword play minigame. This could either just focus directly on the result or simply relax the constraints on mistakes or reaction time. Either is perfect IMO.

@dfmodius dfmodius changed the title Accessibility: Easier swordplay game. Accessibility: Easier sword play minigame. Jul 27, 2024
@snouz snouz added - Feature request - Qol, enhancement... Cheats 😈 labels Jul 29, 2024
@snouz
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snouz commented Jul 29, 2024

Why not, I never found it particularly difficult, compared to the button mashing of Hippo or the jump rope, but some people might struggle with reflexes.

@dfmodius
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Thank you, really appreciate it.

@barkermn01
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Would be good if this was a cheat slider for number of impressed, some people i know aim for specific items from it.

@snouz
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snouz commented Jul 29, 2024

Would be good if this was a cheat slider for number of impressed, some people i know aim for specific items from it.

For info, Tir told us he added that feature in his next PR. Added an option to remove the time limit, and another to make the calculation like the PSX version.

@Tirlititi
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I added the option [Hacks] SwordplayAssistance for disabling the time limit (it also gives bonus points as if the input was done super fast).
I didn't add a slider for the specific number of impressed nobles because it was more work and I think this kind of things could be dealt with a Save editor instead (it would be nice to have one built in Memoria in the future, to make it work with the added entries that Memoria adds).

@dfmodius
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dfmodius commented Aug 1, 2024

You rock, @Tirlititi! Thank you so much!

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