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Redistribution and use of this code or any derivative works are permitted | ||
provided that the following conditions are met: | ||
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* Redistributions may not be sold, nor may they be used in a commercial | ||
product or activity. | ||
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* Redistributions that are modified from the original source must include the | ||
complete source code, including the source code for all components used by a | ||
binary built from the modified sources. However, as a special exception, the | ||
source code distributed need not include anything that is normally distributed | ||
(in either source or binary form) with the major components (compiler, kernel, | ||
and so on) of the operating system on which the executable runs, unless that | ||
component itself accompanies the executable. | ||
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* Redistributions must reproduce the above copyright notice, this list of | ||
conditions and the following disclaimer in the documentation and/or other | ||
materials provided with the distribution. | ||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" | ||
AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE | ||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE | ||
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE | ||
LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF | ||
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS | ||
INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN | ||
CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) | ||
ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
POSSIBILITY OF SUCH DAMAGE. |
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CC = gcc | ||
CFLAGS = -g -Wall -Werror | ||
LD = gcc | ||
LFLAGS = | ||
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ifeq ($(platform),) | ||
uname := $(shell uname -a) | ||
ifeq ($(uname),) | ||
platform := win | ||
delete = del $(subst /,\,$1) | ||
EXESUFFIX = .exe | ||
else ifneq ($(findstring Darwin,$(uname)),) | ||
platform := osx | ||
delete = rm -f $1 | ||
EXESUFFIX = | ||
else | ||
platform := x | ||
delete = rm -f $1 | ||
EXESUFFIX = | ||
endif | ||
endif | ||
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#TESTSRC = libretro.c rewind*.c inputraw-*keymaps.c dylib.c thread-*.c | ||
TESTSRC = | ||
TESTSEPSRC = window*.c test-*.c | ||
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OBJS = $(patsubst %.c,obj/%.o,$(wildcard *.c)) | ||
TESTOBJS = $(patsubst %.c,obj/%.o,$(wildcard $(TESTSRC))) $(patsubst %.c,obj/%-test.o,$(wildcard $(TESTSEPSRC))) | ||
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all: minir | ||
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#Rules for which dependencies are allowed: | ||
#If there is no reasonable way to continue the program without this library, then make use of it. | ||
#If a library matches the above rule, no effort needs to be spent on getting rid of it from other locations. | ||
#If the library is only a link-time dependency and not needed at runtime, then it's fine. | ||
#Otherwise, effort shall be spent on getting rid of this dependency. It's fine temporarily, but don't leave it there forever. | ||
ifeq ($(platform),x) | ||
TRUE_CFLAGS = $(CFLAGS) $(shell pkg-config --cflags gtk+-3.0 libpulse) -pthread | ||
TRUE_LFLAGS = $(LFLAGS) $(shell pkg-config --libs gtk+-3.0 libpulse) -pthread -ldl -lX11 -lGL -lXi -lXext -lpulse | ||
#pthread - core (thread), links in threadsafe malloc | ||
#gtk+-3.0 - core (window) | ||
#libpulse - audio.pulseaudio - link only | ||
#dl - core (dylib) | ||
#X11 - core (libretro/hardware mapping), video.opengl, input.x11-xinput2? - FIXME | ||
#GL - video.opengl - FIXME | ||
#Xi - input.x11-xinput2 - FIXME | ||
#Xext - video.xshm - FIXME | ||
#pulse - audio.pulseaudio - FIXME | ||
else ifeq ($(platform),osx) | ||
#can't do this | ||
else ifeq ($(platform),win) | ||
TRUE_CFLAGS = $(CFLAGS) -Wno-format | ||
TRUE_LFLAGS = $(LFLAGS) -lgdi32 -lcomctl32 -lcomdlg32 -ldinput8 -ldxguid -lopengl32 -ldsound | ||
#gdi32 - core (window - fonts), video.gdi, video.opengl | ||
#comctl32 - core (window - inner) | ||
#comdlg32 - core (window - open file dialog) | ||
#dinput8 - input.directinput - link only | ||
#dxguid - audio.directsound, input.directinput - link only | ||
#opengl32 - video.opengl - FIXME | ||
#dsound - audio.directsound - FIXME | ||
RESOBJ = obj/resource.o | ||
OBJS += $(RESOBJ) | ||
TESTOBJS += $(RESOBJ) | ||
obj/resource.o: ico/* | ||
windres ico/minir.rc obj/resource.o | ||
else | ||
$(error Unknown platform.) | ||
endif | ||
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TRUE_CFLAGS += -std=gnu99 | ||
TRUE_LFLAGS += | ||
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#$(CC) $(TRUE_CFLAGS) -DTEST -DNO_ICON test*.c window*.c $(TRUE_LFLAGS) -otest $(RESOBJ) | ||
test: $(TESTOBJS) | ||
$(LD) $+ $(TRUE_LFLAGS) -o $@ | ||
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clean: | ||
rm obj/* || true | ||
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obj: | ||
mkdir obj | ||
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obj/config.o: config.c obj/config.c | obj | ||
obj/main.o: main.c obj/config.c minir.h | obj | ||
obj/%.o: %.c | obj obj/config.c | ||
$(CC) $(TRUE_CFLAGS) -c $< -o $@ | ||
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obj/%-test.o: %.c | obj obj/config.c | ||
$(CC) $(TRUE_CFLAGS) -c $< -o $@ -DTEST -DNO_ICON | ||
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obj/config.c: obj/configgen$(EXESUFFIX) minir.cfg.tmpl | ||
obj/configgen$(EXESUFFIX) | ||
obj/configgen$(EXESUFFIX): configgen.c | ||
$(CC) $(TRUE_CFLAGS) $(TRUE_LFLAGS) -DCONFIGGEN configgen.c -o obj/configgen$(EXESUFFIX) | ||
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minir: $(OBJS) | ||
$(LD) $+ $(TRUE_LFLAGS) -o $@ -lm |
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#include "minir.h" | ||
#ifdef AUDIO_DIRECTSOUND | ||
#include <dsound.h> | ||
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//this file is heavily based on ruby by byuu | ||
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const GUID GUID_NULL={0}; | ||
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struct audio_directsound { | ||
struct audio i; | ||
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LPDIRECTSOUND ds; | ||
LPDIRECTSOUNDBUFFER dsb_p; | ||
LPDIRECTSOUNDBUFFER dsb_b; | ||
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DWORD lastwrite; | ||
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DWORD bufsize; | ||
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bool sync; | ||
double samplerate;//only needed for changing latency, but they can be changed separately and in any order | ||
}; | ||
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static void createbuf(struct audio_directsound * this, double samplerate, double latency); | ||
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static void render(struct audio * this_, unsigned int numframes, const int16_t * samples) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
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DWORD freeend; | ||
DWORD freestart; | ||
DWORD thispos=this->lastwrite; | ||
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wait: | ||
this->dsb_b->lpVtbl->GetCurrentPosition(this->dsb_b, &freeend, &freestart); | ||
freestart/=4; freeend/=4; | ||
if (thispos<freestart) thispos+=this->bufsize; | ||
if (freeend<thispos) freeend+=this->bufsize; | ||
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if (thispos+numframes>freeend) | ||
{ | ||
if (this->sync) { Sleep(1); goto wait; } | ||
else numframes=freeend-thispos; | ||
} | ||
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void* data1; DWORD data1bytes; | ||
void* data2; DWORD data2bytes; | ||
if (this->dsb_b->lpVtbl->Lock(this->dsb_b, thispos%this->bufsize*4, numframes*4, &data1, &data1bytes, &data2, &data2bytes, 0) == DS_OK) | ||
{ | ||
memcpy(data1, samples, data1bytes); | ||
memcpy(data2, samples+data1bytes/4*2, data2bytes); | ||
this->dsb_b->lpVtbl->Unlock(this->dsb_b, data1, data1bytes, data2, data2bytes); | ||
this->lastwrite=(thispos+(data1bytes+data2bytes)/4) % this->bufsize; | ||
} | ||
} | ||
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static void clear(struct audio * this_) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
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if (!this->dsb_b) return; | ||
this->dsb_b->lpVtbl->Stop(this->dsb_b); | ||
this->dsb_b->lpVtbl->SetCurrentPosition(this->dsb_b, 0); | ||
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DWORD size; | ||
void* buffer; | ||
this->dsb_b->lpVtbl->Lock(this->dsb_b, 0, -1, &buffer, &size, 0, 0, DSBLOCK_ENTIREBUFFER); | ||
memset(buffer, 0, size); | ||
this->dsb_b->lpVtbl->Unlock(this->dsb_b, buffer, size, 0, 0); | ||
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this->dsb_b->lpVtbl->Play(this->dsb_b, 0, 0, DSBPLAY_LOOPING); | ||
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this->lastwrite=0; | ||
} | ||
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static void set_samplerate(struct audio * this_, double samplerate) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
this->samplerate=samplerate; | ||
this->dsb_b->lpVtbl->SetFrequency(this->dsb_b, samplerate); | ||
} | ||
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static void set_latency(struct audio * this_, double latency) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
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if (this->dsb_b) this->dsb_b->lpVtbl->Release(this->dsb_b); | ||
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createbuf(this, this->samplerate, latency); | ||
} | ||
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static void set_sync(struct audio * this_, bool sync) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
this->sync=sync; | ||
} | ||
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static bool has_sync(struct audio * this_) | ||
{ | ||
return true; | ||
} | ||
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static void free_(struct audio * this_) | ||
{ | ||
struct audio_directsound * this=(struct audio_directsound*)this_; | ||
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if (this->dsb_b) { this->dsb_b->lpVtbl->Stop(this->dsb_b); this->dsb_b->lpVtbl->Release(this->dsb_b); } | ||
if (this->dsb_p) { this->dsb_p->lpVtbl->Stop(this->dsb_p); this->dsb_p->lpVtbl->Release(this->dsb_p); } | ||
if (this->ds) { this->ds->lpVtbl->Release(this->ds); } | ||
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free(this); | ||
} | ||
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struct audio * audio_create_directsound(uintptr_t windowhandle, double samplerate, double latency) | ||
{ | ||
struct audio_directsound * this=malloc(sizeof(struct audio_directsound)); | ||
this->i.render=render; | ||
this->i.clear=clear; | ||
this->i.set_samplerate=set_samplerate; | ||
this->i.set_latency=set_latency; | ||
this->i.set_sync=set_sync; | ||
this->i.has_sync=has_sync; | ||
this->i.free=free_; | ||
this->sync=true; | ||
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this->samplerate=samplerate; | ||
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DirectSoundCreate(0, &this->ds, 0); | ||
if (!this->ds) | ||
{ | ||
free(this); | ||
return NULL; | ||
} | ||
this->ds->lpVtbl->SetCooperativeLevel(this->ds, (HWND)windowhandle, DSSCL_PRIORITY); | ||
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this->bufsize=samplerate*latency/1000.0+0.5; | ||
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DSBUFFERDESC dsbd; | ||
memset(&dsbd, 0, sizeof(dsbd)); | ||
dsbd.dwSize = sizeof(dsbd); | ||
dsbd.dwFlags = DSBCAPS_PRIMARYBUFFER; | ||
dsbd.dwBufferBytes = 0; | ||
dsbd.lpwfxFormat = 0; | ||
this->ds->lpVtbl->CreateSoundBuffer(this->ds, &dsbd, &this->dsb_p, 0); | ||
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createbuf(this, samplerate, latency); | ||
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return (struct audio*)this; | ||
} | ||
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static void createbuf(struct audio_directsound * this, double samplerate, double latency) | ||
{ | ||
this->bufsize=this->samplerate*latency/1000.0+0.5; | ||
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WAVEFORMATEX wfx; | ||
memset(&wfx, 0, sizeof(wfx)); | ||
wfx.wFormatTag = WAVE_FORMAT_PCM; | ||
wfx.nChannels = 2; | ||
wfx.nSamplesPerSec = this->samplerate; | ||
wfx.wBitsPerSample = 16; | ||
wfx.nBlockAlign = wfx.wBitsPerSample / 8 * wfx.nChannels; | ||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign; | ||
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DSBUFFERDESC dsbd; | ||
memset(&dsbd, 0, sizeof(dsbd)); | ||
dsbd.dwSize = sizeof(dsbd); | ||
dsbd.dwFlags = DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRLFREQUENCY | DSBCAPS_GLOBALFOCUS | DSBCAPS_LOCSOFTWARE; | ||
dsbd.dwBufferBytes = this->bufsize * sizeof(uint32_t); | ||
dsbd.guid3DAlgorithm = GUID_NULL; | ||
dsbd.lpwfxFormat = &wfx; | ||
this->ds->lpVtbl->CreateSoundBuffer(this->ds, &dsbd, &this->dsb_b, 0); | ||
this->dsb_b->lpVtbl->SetFrequency(this->dsb_b, this->samplerate); | ||
this->dsb_b->lpVtbl->SetCurrentPosition(this->dsb_b, 0); | ||
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clear((struct audio*)this); | ||
} | ||
#endif |
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