Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Updated includes for Unreal 4.25 #62

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

eidetic-av
Copy link

Hi @AleDel ... These changes were necessary to get your Plugin running in 4.25... unfortunately they will probably break compatibility with earlier versions. Will leave it here in case you want it.

@benkuper
Copy link

hey @AleDel , could you merge this one ? That would be great to be able to use latest UE version with Spout !
Thank you !

@eidetic-av
Copy link
Author

eidetic-av commented Sep 21, 2020

I'm not sure on the specifics... but maybe there is an preprocessor #ifdef to include for different versions of Unreal? Then the new header locations can be included upstream without breaking compatibility in older versions.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

None yet

2 participants