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Various fixes #4245
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Various fixes #4245
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Updated the version string to 2.1.9
… into the stone entity. Fixes AlexModGuy#4186 Also fixed a client/server desync issue related to the GorgonHead.
… big distances resulting in a large array being created.
…not to prevent unwanted teleports.
…mator since it won't be used. Added if statements for each setAnimation call for model renderers which prevents calculating unnecessary model transformations.
…on thrown while interacting with entity"
…ation points for animations not being set correctly. Resolves AlexModGuy#4180
…Guy#4069, AlexModGuy#3987 TODO: Make cockatrice patrol an area AlexModGuy#3660
…equired citadel version to 1.8.X
tweakbsd
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Nov 24, 2021
… repo when auto applying it
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This was referenced Apr 25, 2022
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Some more fixes that should address some of the issues.\
The most relevant changes are:
from my testing this didn't have to be done since the nbt data doesn't matter as soon as the stone statue is added. If at some point someone wanted to add a feature to "de-stone" entities this would need to be re-added (fixes Issue desc [ICE AND FIRE VERSION] #4186)
getScale
togetDeathwormScale
(resolves Mapping Incompatibility [1.16.5-2.1.9] #4193)