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Adding custom glyphs
AlexWaveDiver edited this page Feb 22, 2016
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1 revision
Adding glyphs to a font - by Epic3lite
This is one looong ride, so buckle up cuz you're gonna be here for a while :)
- Get FontForge (its free :))
- Follow the glyph repack instructions in TranslaTale (here)
- Start up GameMaker Studio and FontForge
- In GameMaker find & open the UTFonts file you downloaded from the glyph repack wizard (should look like this)
- Open the Fonts folder and Double-click the font you wanna edit and start typing in your special characters. If they appear in the same style as the font, great you can skip to step 9 (you might wanna increase the size of the font to make it easier to see but remember to put the original font size back!)
- If they do not appear in the same style then go to fontforge and find the font (In C:/Windows/Fonts and usually called the same name as the font*)
- Now It's time to get creative: Find the letters you want to add and copy the style of the font to your new characters: For example I'll make the ũ character.
- Try to copy as much as you can from the original font (Unless you are making something like Russian / Japanese characters it shouldn't be too hard) In my ũ example I can copy the u from the alphabet and the ~ from the ñ character already there. If you need more help google fontforge tutorials.
- [Open the font in fontforge and] Look for the last letter that you need in your font and click on it. Look at the number of the character and remember it / write it down somewhere, we will need it later.
- Once you're done making the characters change the font name unless you want to override the original font (here then here)
- Generate a .ttf version of the font and install it.
- Go back to GameMaker and open up the font again. Select the new font, if you made a new one and test out your brand new characters. If everything works, they should look just like you made them.
- Remember that number i was talking about in step 9? Click the plus and type that number in here
- Repeat steps 5 to 13 for all the fonts
- Make an application installer and install it so it can generate a data.win file.
- Use the glyph / project repack wizard from TranslaTale to get a data.win for undertale, and replace the new data.win with the one already in undertale.