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Added support for stock toolbar #62
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I think Unity on Windows does not use SDL, but I don't have a Windows box to confirm.
Updated for 1.4 Added support for the ToolbarController Added support for the ClickthroughBlocker Removed option for Bizzy toobar, now handled by the Toolbarcontroller Added transparancy to large button
Reorganized release directory
Moved XInputDotNetPure dll into Plugins folder Updated version
Updated Jenkins file for Linux build Added missing file for Linux
…bywire into deram-osx_build
…vanced-flybywire into soulsource-feature/KSP1.4
Updated the SDL2 file Added code to dynamically get the FSM offsets: InitFsmOffsets Updated events to use dynamic FSM offsets
Updated the SDL2 file Added code to dynamically get the vectorField and floatField offsets Rewrote all event code for EVA events to use new methods of calling Repositioned the GUI.DragWindow() calls to allow full windows to be draggable Added a DragWindow to the Choose Action windows, and fixed the call to properly save the location
Moved textures out of PluginData directory Updated AssemblyVersion.tt
Updated for KSP 1.8
Fix Xml Serialization for KSPv1.8
re-enable nav-ball toggle (speed mode)
New Feature: SAS Invert
Fix broken link to forum page. Remove broken KerbalStuff link. Add Spacedock links. Move dependencies into installation instructions. Move OSX instructions from bottom of readme. Update links that go to AlexanderDzhoganov's Github so they point to this repository.
Update installation instructions and links
Inverted the button colors when disabled Reduced size of main window
Added AssemblyFileVersion Updated version file for 1.12
For now, no support for Linux or Mac
Add support for Custom Axis Groups
…here was at least one axis defined
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For people who don't have the Blizzy toolbar installed, it now adds itself to the stock toolbar