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Stk stun 2 a22 #2

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@elexis1 elexis1 commented May 31, 2017

Makes STUN client compatible with our ejabberd STUN server (i.e. rfc5389 which supersedes rfc3489).
Show proper JS GUI errors instead of segfaulting or freezing for 33min.
Many small code improvements.

autobuild and others added 30 commits May 13, 2017 05:25
git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19568 3db68df2-c116-0410-a063-a993310a9797
…ewed by elexis. Fix #4572.

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19569 3db68df2-c116-0410-a063-a993310a9797
…e attackers

Summary:
- take the healthLevel of the units into account
- take Sandarac comments on D446 into account

Differential Revision: https://code.wildfiregames.com/D468


git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19571 3db68df2-c116-0410-a063-a993310a9797
This patch implements some changes needed to take restricted classes into account for example for D450, but it does not claim to be complete. This will have to be fully tested when these restrictions are really used.
Tested by fatherbushido using D450

Differential Revision: https://code.wildfiregames.com/D473


git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19572 3db68df2-c116-0410-a063-a993310a9797
… prevented players to build the Ptolemian lighthouse in case of previously having selected a map where that template is disabled.

Most recently reported by nigel87.

Differential Revision: https://code.wildfiregames.com/D489
Reviewed By: Grugnas
Refs #3883



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19573 3db68df2-c116-0410-a063-a993310a9797
Reviewed By: echotangoecho



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19574 3db68df2-c116-0410-a063-a993310a9797
…r message from rP17587 to the previous "Registration forbidden" which is shown when lobby registrations are disabled or restricted to some IP range.

Differential Revision: https://code.wildfiregames.com/D319
Refs #3047
Reviewed By: scythetwirler, leper



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19575 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19576 3db68df2-c116-0410-a063-a993310a9797
…ix #4573. Reviewed by mimo.

Differential Revision: https://code.wildfiregames.com/D491


git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19578 3db68df2-c116-0410-a063-a993310a9797
Some invalid cursor positions were not checked, resulting in a crash in Debug mode. This was revealed by r19234, refs #4401.

Reviewed By: echotangoecho, Itms

Differential Revision: https://code.wildfiregames.com/D484

git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19579 3db68df2-c116-0410-a063-a993310a9797
…e options.

Differential Revision: https://code.wildfiregames.com/D501
Reviewed By: echotangoecho



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19580 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19581 3db68df2-c116-0410-a063-a993310a9797
Reviewed by: causative
Differential Revision: https://code.wildfiregames.com/D494



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19584 3db68df2-c116-0410-a063-a993310a9797
Differential Revision: https://code.wildfiregames.com/D487
Reviewed By: Imarok



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19586 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19587 3db68df2-c116-0410-a063-a993310a9797
…ay item-specific tooltips in the gamesetup for the victory condition, maptype and starting resources.

Differential Revision: https://code.wildfiregames.com/D316
Fixes #3699
Patch By: Vladislav



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19588 3db68df2-c116-0410-a063-a993310a9797
…cks property to the wxWidgets SDL event construction.

Differential Revision: https://code.wildfiregames.com/D452
Fixes #4557
Patch By: causative



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19589 3db68df2-c116-0410-a063-a993310a9797
…gines over human units, because they most often don't reach the siege engines before being massacred by the attackers.

Differential Revision: https://code.wildfiregames.com/D394
Fixes #4543
Refs #4194
Patch By: causative
Reviewed By: Grugnas
Reported By: borg-, ffm



git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19590 3db68df2-c116-0410-a063-a993310a9797
git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19592 3db68df2-c116-0410-a063-a993310a9797
elexis1 and others added 30 commits May 30, 2017 20:01
Don't start hosting without STUN if the STUN connection failed.
Show JS GUI error messages instead.
…e consistent. The purpose is to balance it a bit more but also keep and emphasize the specificity of that unit. Reviewed by elexis.

Differential Revision: https://code.wildfiregames.com/D569


git-svn-id: https://svn.wildfiregames.com/public/ps/trunk@19697 3db68df2-c116-0410-a063-a993310a9797
…ing and since the file engine should be agnostic of the fact that it's used for 0AD.
…akrity and Sandarac but not Vladislav on VS2013. Reviewed by Sandarac.
…eliably for people with 900ms network delay (1800ms round trip time), but not with 1000ms delay.
…ecking for hostJID (which is always given in the lobby), so that the client doesn't try to use STUN if the host doesn't.
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5 participants