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Fix glslscale bug when binding a framebuffer before gl_swap_buffers. #425

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merged 1 commit into from
Mar 6, 2024

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@AliceLR AliceLR commented Feb 25, 2024

Using the Intel HD Graphics 2500 driver for Windows 10 and possibly some other old graphics drivers (the SDL documentation cites macOS), swapping to a framebuffer other than 0 prior to calling SDL_GL_SwapWindow can cause the screen to flicker or not display at all. This was occurring in the GLSL renderer, though for some reason only with glslscale (and not glsl).

@AliceLR AliceLR added this to the 2.93b milestone Feb 25, 2024
@AliceLR AliceLR merged commit 5597800 into master Mar 6, 2024
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@AliceLR AliceLR deleted the fix-glsl-fbo-swap-buffers branch March 6, 2024 04:46
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