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by default give bots lots of HP and deterministic dungeons
Compilation for debugging with the bot: cabal install --ghc-options="-dcore-lint -debug" -fstd Execution: Bot 1 200000 | Allure > /tmp/log No segfaults obtained this way so far.
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; This is the default config file, included in the binary itself. | ||
; The game looks for the user config file in ~/.Allure/config. | ||
; We restricts the config file format by insisting that | ||
; options are case-sensitive and permitting only ';' comments. | ||
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; If you contribute to the game, please create directory ~/.Allure/ | ||
; as described in README.markdown. In this way, you will not accidentally | ||
; commit your private high scores (nor your save files) to the game | ||
; git repository. | ||
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[dungeon] | ||
; the hardcoded default for levels with no specified layout: | ||
LambdaCave_1: rogueRoom | ||
; access to stairs may be blocked, so only suitable for the last level: | ||
LambdaCave_10: noiseRoom | ||
LambdaCave_3: bigRoom | ||
depth: 10 | ||
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[engine] | ||
fovMode: digital | ||
;fovMode: permissive | ||
;fovMode: shadow | ||
fovRadius: 40 | ||
randomSeed: 6 | ||
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; paths to various game files; relative to ~/.Allure/ | ||
; (or analogous prefixes for other OSes, see getAppUserDataDirectory) | ||
[files] | ||
highScores: scores | ||
saveGame: save | ||
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[heroes] | ||
HeroName_0: you | ||
HeroName_1: Haskell Alvin | ||
HeroName_2: Alonzo Barkley | ||
HeroName_3: Ernst Abraham | ||
HeroName_4: Samuel Saunders | ||
HeroName_5: Roger Robin | ||
baseHP: 1000000 | ||
extraHeroes: 0 | ||
firstDeathEnds: False | ||
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[macros] | ||
; TODO: the following does not work yet: | ||
; ; throw a dart at the closest monster | ||
; t: asterisk Return t Return | ||
; TODO: in gtk it could be implemented via unGetChan, | ||
; unless we prefer an explicit command queue, with flushing, etc. | ||
; | ||
; Angband compatibility | ||
v: t | ||
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[monsters] | ||
smellTimeout: 1000 | ||
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[ui] | ||
historyMax: 500 |
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