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# Systems | ||
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This outlines how to add support for many different systems into EmulationStation through configuration of `es_systems.cfg`. | ||
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## Nintendo Wii | ||
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### [Dolphin](http://dolphin-emu.org/) | ||
In Options → Configure → Interface, disable *Confirm to Stop*. | ||
``` xml | ||
<system> | ||
<name>wii</name> | ||
<fullname>Nintendo Wii</fullname> | ||
<path>/rom/path/here</path> | ||
<extension>.elf .dol .gcm .iso .wbfs .ciso .gcz .wad</extension> | ||
<command>dolphin-emu -b -e %ROM%</command> | ||
<platform>wii</platform> | ||
<theme>wii</theme> | ||
</system> | ||
``` | ||
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## [Nintendo GameCube](https://en.wikipedia.org/wiki/GameCube) | ||
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### [Dolphin](http://dolphin-emu.org/) | ||
In Options → Configure → Interface, disable *Confirm to Stop*. | ||
``` xml | ||
<system> | ||
<name>gc</name> | ||
<fullname>Nintendo GameCube</fullname> | ||
<path>/rom/path/here</path> | ||
<extension>.elf .dol .gcm .iso .wbfs .ciso .gcz .wad</extension> | ||
<command>dolphin-emu -b -e %ROM%</command> | ||
<platform>gc</platform> | ||
<theme>gc</theme> | ||
</system> | ||
``` | ||
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## Nintendo 64 | ||
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### [RetroArch](http://libretro.com) | ||
Requires a [Nintendo N64 Core](http://wiki.libretro.com/index.php?title=Nintendo_N64_Core_Compatibility), like [`libretro-mupen64plus`](http://wiki.libretro.com/index.php?title=Mupen64Plus). | ||
``` xml | ||
<system> | ||
<name>n64</name> | ||
<fullname>Nintendo 64</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.z64 .zip .n64</extension> | ||
<command>retroarch --fullscreen -L /usr/lib/libretro/mupen64plus_libretro.so %ROM%</command> | ||
<platform>n64</platform> | ||
<theme>n64</theme> | ||
</system> | ||
``` | ||
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### [Mupen64Plus](https://code.google.com/p/mupen64plus/) | ||
``` xml | ||
<system> | ||
<name>n64</name> | ||
<fullname>Nintendo 64</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.z64 .zip .n64</extension> | ||
<command>mupen64plus --nogui --noask --noosd --fullscreen %ROM%</command> | ||
<platform>n64</platform> | ||
<theme>n64</theme> | ||
</system> | ||
``` | ||
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## Nintendo Entertainment System | ||
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### [RetroArch](http://libretro.com) | ||
Requires a [Nintendo NES Core](http://wiki.libretro.com/index.php?title=Nintendo_NES_Core_Compatibility), like [`libretro-fceumm`](http://wiki.libretro.com/index.php?title=FCEUmm). | ||
``` xml | ||
<system> | ||
<name>nes</name> | ||
<fullname>Nintendo Entertainment System</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.nes .NES .zip</extension> | ||
<command>retroarch --fullscreen -L /usr/lib/libretro/fceumm_libretro.so %ROM%</command> | ||
<platform>nes</platform> | ||
<theme>nes</theme> | ||
</system> | ||
``` | ||
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### [Mednafen](http://mednafen.sourceforge.net/) | ||
``` xml | ||
<system> | ||
<name>nes</name> | ||
<fullname>Nintendo Entertainment System</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.nes .NES .zip</extension> | ||
<command>mednafen -video.fs 1 %ROM%</command> | ||
<platform>nes</platform> | ||
<theme>nes</theme> | ||
</system> | ||
``` | ||
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## Super Nintendo Entertainment System | ||
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### [ZSNES](http://zsnes.com/) | ||
``` xml | ||
<system> | ||
<name>snes</name> | ||
<fullname>Super Nintendo Entertainment System</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.smc .sfc .swc .fig .mgd .mgh .ufo .bin .gd3 .gd7 .usa .eur .jap .aus .st .bs .dx2 .048 .058 .078 .1 .a .gz .zip .jma</extension> | ||
<command>zsnes -m %ROM%</command> | ||
<platform>snes</platform> | ||
<theme>snes</theme> | ||
</system> | ||
``` | ||
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### [RetroArch](http://libretro.com) | ||
Requires a [Nintendo SNES Core](http://wiki.libretro.com/index.php?title=Nintendo_SNES_Core_Compatibility), like [`libretro-snes9x-next`](http://wiki.libretro.com/index.php?title=SNES9x_Next). | ||
``` xml | ||
<system> | ||
<name>snes</name> | ||
<fullname>Super Nintendo Entertainment System</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.smc .sfc .fig .bin .zip</extension> | ||
<command>retroarch --fullscreen -L /usr/lib/libretro/snes9x_next_libretro.so %ROM%</command> | ||
<platform>snes</platform> | ||
<theme>snes</theme> | ||
</system> | ||
``` | ||
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## Atari 2600 | ||
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### [Stella](http://stella.sourceforge.net/) | ||
``` xml | ||
<system> | ||
<name>atari2600</name> | ||
<fullname>Atari 2600</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.bin .zip</extension> | ||
<command>stella %ROM%</command> | ||
<platform>atari2600</platform> | ||
<theme>atari2600</theme> | ||
</system> | ||
``` | ||
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## Nintendo GameBoy Advance | ||
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### [Mednafen](http://mednafen.sourceforge.net/) | ||
``` xml | ||
<system> | ||
<name>gba</name> | ||
<fullname>Nintendo GameBoy Advance</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.gba .zip</extension> | ||
<command>mednafen -video.fs 1 %ROM%</command> | ||
<platform>gba</platform> | ||
<theme>gba</theme> | ||
</system> | ||
``` | ||
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### [VisualBoyAdvance](http://sourceforge.net/projects/vba/) | ||
``` xml | ||
<system> | ||
<name>gba</name> | ||
<fullname>Nintendo GameBoy Advance</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.gba .zip</extension> | ||
<command>VisualBoyAdvance -F %ROM%</command> | ||
<platform>gba</platform> | ||
<theme>gba</theme> | ||
</system> | ||
``` | ||
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### [RetroArch](http://libretro.com) | ||
Requires a [Nintendo GameBoy Advance Core](http://wiki.libretro.com/index.php?title=Nintendo_Game_Boy_Advance_Core_Compatibility), like [`libretro-vba-next`](http://wiki.libretro.com/index.php?title=VBA_Next). | ||
``` xml | ||
<system> | ||
<name>gba</name> | ||
<fullname>Nintendo GameBoy Advance</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.gba .zip</extension> | ||
<command>retroarch --fullscreen -L /usr/lib/libretro/vba_next_libretro.so %ROM%</command> | ||
<platform>gba</platform> | ||
<theme>gba</theme> | ||
</system> | ||
``` | ||
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## [Steam](http://store.steampowered.com) | ||
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1. Create a folder at `~/.emulationstation/steam` | ||
``` | ||
mkdir -p ~/.emulationstation/steam | ||
``` | ||
2. Add text files for each Steam game you would like to have available through | ||
EmulationStation where: | ||
* The file name represents the game's name | ||
* The contents of the file represents the Steam application ID (found from the | ||
game's Steam store page) | ||
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``` | ||
cd ~/.emulationstation/steam | ||
echo "250900" >> "The Binding of Isaac: Rebirth.txt" | ||
``` | ||
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``` xml | ||
<system> | ||
<name>steam</name> | ||
<fullname>Steam</fullname> | ||
<path>~/.emulationstation/steam</path> | ||
<extension>.txt</extension> | ||
<command>steam steam://rungameid/$(tail %ROM%)</command> | ||
<platform>pc</platform> | ||
<theme>steam</theme> | ||
</system> | ||
``` | ||
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## [PlayStation Portable](http://en.wikipedia.org/wiki/PlayStation_Portable) | ||
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### [PPSSPP](http://www.ppsspp.org) | ||
``` xml | ||
<system> | ||
<name>psp</name> | ||
<fullname>PlayStation Portable</fullname> | ||
<path>/path/to/roms</path> | ||
<extension>.iso</extension> | ||
<command>ppsspp --fullscreen --escape-exit "%ROM_RAW%"</command> | ||
<platform>psp</platform> | ||
<theme>psp</theme> | ||
</system> | ||
``` |